From 623c0127e4ad5170e9ee003475ed566cec55cfeb Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 21 Jul 2014 13:24:00 +0300 Subject: move "change attack weapon type" option into gamemodifiers. --- src/being/localplayer.h | 9 --------- 1 file changed, 9 deletions(-) (limited to 'src/being/localplayer.h') diff --git a/src/being/localplayer.h b/src/being/localplayer.h index 76fe055da..711582125 100644 --- a/src/being/localplayer.h +++ b/src/being/localplayer.h @@ -186,17 +186,12 @@ class LocalPlayer final : public Being, bool isPathSetByMouse() const A_WARN_UNUSED { return mPathSetByMouse; } - int getAttackWeaponType() const A_WARN_UNUSED - { return mAttackWeaponType; } - int getAttackType() const A_WARN_UNUSED { return mAttackType; } int getImitationMode() const A_WARN_UNUSED { return mImitationMode; } - void changeAttackWeaponType(const bool forward); - void changeAttackType(const bool forward); void changeImitationMode(const bool forward); @@ -434,8 +429,6 @@ class LocalPlayer final : public Being, void setTestParticle(const std::string &fileName, const bool updateHash = true); - std::string getAttackWeaponTypeString(); - std::string getAttackTypeString(); std::string getQuickDropCounterString(); @@ -514,8 +507,6 @@ class LocalPlayer final : public Being, // crazy move state unsigned int mCrazyMoveState; - // attack weapon type - unsigned int mAttackWeaponType; // quick drop counter unsigned int mQuickDropCounter; // move state. used if mMoveType == 2 -- cgit v1.2.3-70-g09d2