From 3f43bdd12b50a2ff3afb687fd3d2101865e946f2 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 5 Mar 2016 03:23:24 +0300 Subject: Use in most places int being positions and not float. --- src/being/flooritem.cpp | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) (limited to 'src/being/flooritem.cpp') diff --git a/src/being/flooritem.cpp b/src/being/flooritem.cpp index a33a5b09b..05352c40f 100644 --- a/src/being/flooritem.cpp +++ b/src/being/flooritem.cpp @@ -99,14 +99,18 @@ void FloorItem::postInit(Map *const map, int subX, int subY) } mHeightPosDiff = map->getHeightOffset(mX, mY) * 16; - mPos.x = static_cast(mX * map->getTileWidth() - + subX + mapTileSize / 2); - mPos.y = static_cast(mY * map->getTileHeight() - + subY + mapTileSize - mHeightPosDiff); + mPixelX = mX * map->getTileWidth() + + subX + mapTileSize / 2; + mPixelY = mY * map->getTileHeight() + + subY + mapTileSize - mHeightPosDiff; + mPos.x = static_cast(mPixelX); + mPos.y = static_cast(mPixelY); mYDiff = 31 - mHeightPosDiff; } else { + mPixelX = 0; + mPixelY = 0; mPos.x = 0; mPos.y = 0; mYDiff = 31; -- cgit v1.2.3-60-g2f50