From de7d095b98846529e2394e9868a6dd2e4344acc8 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 27 Feb 2015 20:53:45 +0300 Subject: fix code style. --- src/being/crazymoves.cpp | 24 ++++++++++++++++-------- 1 file changed, 16 insertions(+), 8 deletions(-) (limited to 'src/being/crazymoves.cpp') diff --git a/src/being/crazymoves.cpp b/src/being/crazymoves.cpp index e5baaf76c..bc91feb57 100644 --- a/src/being/crazymoves.cpp +++ b/src/being/crazymoves.cpp @@ -138,28 +138,32 @@ void CrazyMoves::crazyMove2() switch (localPlayer->getDirection()) { case BeingDirection::UP: - localPlayer->setWalkingDir(BeingDirection::UP | BeingDirection::LEFT); + localPlayer->setWalkingDir(BeingDirection::UP | + BeingDirection::LEFT); localPlayer->setDirection(BeingDirection::RIGHT); playerHandler->setDirection( BeingDirection::DOWN | BeingDirection::RIGHT); break; case BeingDirection::RIGHT: - localPlayer->setWalkingDir(BeingDirection::UP | BeingDirection::RIGHT); + localPlayer->setWalkingDir(BeingDirection::UP | + BeingDirection::RIGHT); localPlayer->setDirection(BeingDirection::DOWN); playerHandler->setDirection( BeingDirection::DOWN | BeingDirection::LEFT); break; case BeingDirection::DOWN: - localPlayer->setWalkingDir(BeingDirection::DOWN | BeingDirection::RIGHT); + localPlayer->setWalkingDir(BeingDirection::DOWN | + BeingDirection::RIGHT); localPlayer->setDirection(BeingDirection::LEFT); playerHandler->setDirection( BeingDirection::UP | BeingDirection::LEFT); break; case BeingDirection::LEFT: - localPlayer->setWalkingDir(BeingDirection::DOWN | BeingDirection::LEFT); + localPlayer->setWalkingDir(BeingDirection::DOWN | + BeingDirection::LEFT); localPlayer->setDirection(BeingDirection::UP); playerHandler->setDirection( BeingDirection::UP | BeingDirection::RIGHT); @@ -381,7 +385,8 @@ void CrazyMoves::crazyMove8() { mult ++; } - localPlayer->move(movesX[idx][0] * (mult - 1), movesY[idx][0] * (mult - 1)); + localPlayer->move(movesX[idx][0] * (mult - 1), + movesY[idx][0] * (mult - 1)); } else if (map->getWalk(x + movesX[idx][1], y + movesY[idx][1], blockWalkMask)) @@ -392,7 +397,8 @@ void CrazyMoves::crazyMove8() { mult ++; } - localPlayer->move(movesX[idx][1] * (mult - 1), movesY[idx][1] * (mult - 1)); + localPlayer->move(movesX[idx][1] * (mult - 1), + movesY[idx][1] * (mult - 1)); } else if (map->getWalk(x + movesX[idx][2], y + movesY[idx][2], blockWalkMask)) @@ -403,7 +409,8 @@ void CrazyMoves::crazyMove8() { mult ++; } - localPlayer->move(movesX[idx][2] * (mult - 1), movesY[idx][2] * (mult - 1)); + localPlayer->move(movesX[idx][2] * (mult - 1), + movesY[idx][2] * (mult - 1)); } else if (map->getWalk(x + movesX[idx][3], y + movesY[idx][3], blockWalkMask)) @@ -414,7 +421,8 @@ void CrazyMoves::crazyMove8() { mult ++; } - localPlayer->move(movesX[idx][3] * (mult - 1), movesY[idx][3] * (mult - 1)); + localPlayer->move(movesX[idx][3] * (mult - 1), + movesY[idx][3] * (mult - 1)); } } -- cgit v1.2.3-60-g2f50