From e29c49d5f84544ef8178b7240b30485bfaf9ebce Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 25 Nov 2013 18:18:57 +0300 Subject: prevent update some sprites from move packets and some other. --- src/being/being.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/being/being.h') diff --git a/src/being/being.h b/src/being/being.h index a2316d607..41957ceca 100644 --- a/src/being/being.h +++ b/src/being/being.h @@ -378,6 +378,12 @@ class Being : public ActorSprite, public ConfigListener const bool isWeapon = false, const bool isTempSprite = false); + void updateSprite(const unsigned int slot, const int id, + std::string color = "", + const unsigned char colorId = 1, + const bool isWeapon = false, + const bool isTempSprite = false); + void setSpriteID(const unsigned int slot, const int id); void setSpriteColor(const unsigned int slot, -- cgit v1.2.3-70-g09d2