From e9f59c64a46ad38fb47aac6313c869eaa02ed0e3 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 16 Jun 2015 12:19:14 +0300 Subject: Add enemy color. Use enemy color in hightlight nick what hit player. --- src/being/being.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/being/being.cpp') diff --git a/src/being/being.cpp b/src/being/being.cpp index bf17a2a23..c15c80df3 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -2084,7 +2084,7 @@ void Being::updateColors() } else if (mEnemy) { - mNameColor = &userPalette->getColor(UserColorId::MONSTER); + mNameColor = &userPalette->getColor(UserColorId::ENEMY); } else if (mParty && localPlayer && mParty == localPlayer->getParty()) -- cgit v1.2.3-60-g2f50