From 36ba43d6ea38062b17f7e63ef659962bfc51c64d Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 6 Jun 2017 23:34:34 +0300 Subject: Fix clang-tidy check readability-implicit-bool-cast. --- src/being/actorsprite.cpp | 41 ++++++++++++++++++++++++----------------- 1 file changed, 24 insertions(+), 17 deletions(-) (limited to 'src/being/actorsprite.cpp') diff --git a/src/being/actorsprite.cpp b/src/being/actorsprite.cpp index fc4850e32..71970b7ff 100644 --- a/src/being/actorsprite.cpp +++ b/src/being/actorsprite.cpp @@ -93,8 +93,12 @@ ActorSprite::~ActorSprite() mUsedTargetCursor = nullptr; - if (localPlayer && localPlayer != this && localPlayer->getTarget() == this) + if (localPlayer != nullptr && + localPlayer != this && + localPlayer->getTarget() == this) + { localPlayer->setTarget(nullptr); + } // Notify listeners of the destruction. FOR_EACH (ActorSpriteListenerIterator, iter, mActorSpriteListeners) @@ -118,7 +122,8 @@ void ActorSprite::logic() { const StatusEffect *const effect = StatusEffectDB::getStatusEffect(*it, Enable_true); - if (effect && effect->mIsPersistent) + if (effect != nullptr && + effect->mIsPersistent) { updateStatusEffect(*it, Enable_true, @@ -143,7 +148,7 @@ void ActorSprite::setMap(Map *const map) void ActorSprite::controlAutoParticle(Particle *const particle) { - if (particle) + if (particle != nullptr) { particle->setActor(mId); mChildParticleEffects.addLocally(particle); @@ -152,7 +157,7 @@ void ActorSprite::controlAutoParticle(Particle *const particle) void ActorSprite::controlCustomParticle(Particle *const particle) { - if (particle) + if (particle != nullptr) { // The effect may not die without the beings permission or we segfault particle->disableAutoDelete(); @@ -162,7 +167,7 @@ void ActorSprite::controlCustomParticle(Particle *const particle) void ActorSprite::controlParticleDeleted(const Particle *const particle) { - if (particle) + if (particle != nullptr) mChildParticleEffects.removeLocally(particle); } @@ -176,7 +181,7 @@ void ActorSprite::setTargetType(const TargetCursorTypeT type) { const size_t sz = CAST_SIZE(getTargetCursorSize()); mUsedTargetCursor = targetCursor[CAST_S32(type)][sz]; - if (mUsedTargetCursor) + if (mUsedTargetCursor != nullptr) { static const int targetWidths[CAST_SIZE( TargetCursorSize::NUM_TC)] @@ -264,7 +269,8 @@ static void applyEffectByOption(ActorSprite *const actor, enable, IsStart_false); } - if (option && config.getBoolValue("unimplimentedLog")) + if (option != 0U && + config.getBoolValue("unimplimentedLog")) { const std::string str = strprintf( "Error: unknown effect by %s. " @@ -299,7 +305,8 @@ static void applyEffectByOption1(ActorSprite *const actor, IsStart_false); } } - if (option && config.getBoolValue("unimplimentedLog")) + if (option != 0 && + config.getBoolValue("unimplimentedLog")) { const std::string str = strprintf( "Error: unknown effect by %s. " @@ -385,7 +392,7 @@ void ActorSprite::updateStatusEffect(const int32_t index, { StatusEffect *const effect = StatusEffectDB::getStatusEffect( index, newStatus); - if (!effect) + if (effect == nullptr) return; if (effect->mIsPoison && getType() == ActorType::Player) setPoison(newStatus == Enable_true); @@ -415,9 +422,9 @@ void ActorSprite::handleStatusEffect(const StatusEffect *const effect, Particle *particle = nullptr; if (start == IsStart_true) particle = effect->getStartParticle(); - if (!particle) + if (particle == nullptr) particle = effect->getParticle(); - if (particle) + if (particle != nullptr) mStatusParticleEffects.setLocally(effectId, particle); } } @@ -436,7 +443,7 @@ void ActorSprite::setupSpriteDisplay(const SpriteDisplay &display, FOR_EACH (SpriteRefs, it, display.sprites) { - if (!*it) + if (*it == nullptr) continue; const std::string file = pathJoin(paths.getStringValue("sprites"), combineDye3((*it)->sprite, color)); @@ -472,11 +479,11 @@ void ActorSprite::setupSpriteDisplay(const SpriteDisplay &display, imagePath = combineDye2(imagePath, color); Image *img = Loader::getImage(imagePath); - if (!img) + if (img == nullptr) img = Theme::getImageFromTheme("unknown-item.png"); addSprite(new ImageSprite(img)); - if (img) + if (img != nullptr) img->decRef(); } } @@ -484,7 +491,7 @@ void ActorSprite::setupSpriteDisplay(const SpriteDisplay &display, mChildParticleEffects.clear(); // setup particle effects - if (ParticleEngine::enabled && particleEngine) + if (ParticleEngine::enabled && (particleEngine != nullptr)) { FOR_EACH (StringVectCIter, itr, display.particles) { @@ -575,7 +582,7 @@ void ActorSprite::cleanupTargetCursors() { for_each_cursors() { - if (targetCursor[type][size]) + if (targetCursor[type][size] != nullptr) delete2(targetCursor[type][size]) } end_foreach @@ -592,7 +599,7 @@ std::string ActorSprite::getStatusEffectsString() const StatusEffectDB::getStatusEffect( *it, Enable_true); - if (!effect) + if (effect == nullptr) continue; if (!effectsStr.empty()) effectsStr.append(", "); -- cgit v1.2.3-70-g09d2