From aa68511ad3d339be8c8f42fc6c083b696d8e687b Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 20 Jun 2012 00:34:39 +0300 Subject: Add delayed images load. Can work for now only in OpenGL modes. --- src/animationdelayload.h | 50 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 50 insertions(+) create mode 100644 src/animationdelayload.h (limited to 'src/animationdelayload.h') diff --git a/src/animationdelayload.h b/src/animationdelayload.h new file mode 100644 index 000000000..b6b8a3321 --- /dev/null +++ b/src/animationdelayload.h @@ -0,0 +1,50 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef ANIMATIONDELAYLOAD_H +#define ANIMATIONDELAYLOAD_H + +#include + +class AnimatedSprite; + +class AnimationDelayLoad +{ + public: + AnimationDelayLoad(const std::string &fileName, + int variant, AnimatedSprite *sprite); + + ~AnimationDelayLoad(); + + void clearSprite(); + + void load(); + + void setAction(std::string action) + { mAction = action; } + + private: + std::string mFileName; + int mVariant; + AnimatedSprite *mSprite; + std::string mAction; +}; + +#endif // ANIMATIONDELAYLOAD_H -- cgit v1.2.3-70-g09d2