From 98c10803f79ce9decb4a431719e18bb27aac4485 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 3 Jun 2012 20:06:08 +0300 Subject: Improve a bit animation speed. --- src/animatedsprite.cpp | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) (limited to 'src/animatedsprite.cpp') diff --git a/src/animatedsprite.cpp b/src/animatedsprite.cpp index 9bf7018a3..1014fbe46 100644 --- a/src/animatedsprite.cpp +++ b/src/animatedsprite.cpp @@ -85,7 +85,7 @@ bool AnimatedSprite::reset() mLastTime = 0; if (mAnimation) - mFrame = mAnimation->getFrame(0); + mFrame = &mAnimation->mFrames[0]; else mFrame = nullptr; return ret; @@ -142,7 +142,8 @@ bool AnimatedSprite::update(int time) bool AnimatedSprite::updateCurrentAnimation(unsigned int time) { - if (!mFrame || !mAnimation || Animation::isTerminator(*mFrame)) + // move code from Animation::isTerminator(*mFrame) + if (!mFrame || !mAnimation || (!mFrame->image && mFrame->type == Frame::ANIMATION)) return false; mFrameTime += time; @@ -158,7 +159,7 @@ bool AnimatedSprite::updateCurrentAnimation(unsigned int time) if (mFrameIndex >= mAnimation->getLength()) mFrameIndex = 0; - mFrame = mAnimation->getFrame(mFrameIndex); + mFrame = &mAnimation->mFrames[mFrameIndex]; if (!mFrame || (mFrame->type == Frame::LABEL && !mFrame->nextAction.empty())) { @@ -170,7 +171,7 @@ bool AnimatedSprite::updateCurrentAnimation(unsigned int time) { for (unsigned i = 0; i < mAnimation->getLength(); i ++) { - Frame *frame = mAnimation->getFrame(i); + Frame *frame = &mAnimation->mFrames[i]; if (frame->type == Frame::LABEL && mFrame->nextAction == frame->nextAction) { @@ -179,7 +180,7 @@ bool AnimatedSprite::updateCurrentAnimation(unsigned int time) if (mFrameIndex >= mAnimation->getLength()) mFrameIndex = 0; - mFrame = mAnimation->getFrame(mFrameIndex); + mFrame = &mAnimation->mFrames[mFrameIndex]; fail = true; break; @@ -195,7 +196,8 @@ bool AnimatedSprite::updateCurrentAnimation(unsigned int time) return true; } } - else if (Animation::isTerminator(*mFrame)) + // copy code from Animation::isTerminator(*mFrame) + else if (!mFrame->image && mFrame->type == Frame::ANIMATION) { if (mFrame->rand == 100 || rand() % 100 <= mFrame->rand) { -- cgit v1.2.3-60-g2f50