From 46106e962bee32271ee644224c5ac525eb32f888 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 4 Mar 2013 02:58:12 +0300 Subject: Add different effects to npc depend on qests status (evol only) --- src/actorspritemanager.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/actorspritemanager.h') diff --git a/src/actorspritemanager.h b/src/actorspritemanager.h index 1056a7068..59cd53962 100644 --- a/src/actorspritemanager.h +++ b/src/actorspritemanager.h @@ -299,6 +299,9 @@ class ActorSpriteManager final: public ConfigListener bool checkForPickup(const FloorItem *const item) const A_WARN_UNUSED; + void updateEffects(const std::map &addEffects, + const std::set removeEffects); + protected: bool validateBeing(const Being *const aroundBeing, Being *const being, -- cgit v1.2.3-60-g2f50