From 9e755afa031f39172292aa82d3df42c1eaa01b03 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 1 Mar 2013 00:43:10 +0300 Subject: Fix magic skill level checks. --- src/actorspritemanager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/actorspritemanager.cpp') diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp index ce54316fd..f87f84a50 100644 --- a/src/actorspritemanager.cpp +++ b/src/actorspritemanager.cpp @@ -1144,8 +1144,8 @@ void ActorSpriteManager::heal(const Being *const target) const } } // magic levels < 2 - else if (PlayerInfo::getStatEffective(340) < 2 - || PlayerInfo::getStatEffective(341) < 2) + else if (PlayerInfo::getSkillLevel(340) < 2 + || PlayerInfo::getSkillLevel(341) < 2) { if (PlayerInfo::getAttribute(PlayerInfo::MP) >= 6) { -- cgit v1.2.3-60-g2f50