From 9f1994182d4225f630a93ae06b01927c4f7a9a37 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 29 May 2015 20:33:10 +0300 Subject: Convert ActorType enum into strong typed enum. --- src/actormanager.h | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'src/actormanager.h') diff --git a/src/actormanager.h b/src/actormanager.h index 3dbf24d34..483a2d2c9 100644 --- a/src/actormanager.h +++ b/src/actormanager.h @@ -71,7 +71,7 @@ class ActorManager final: public ConfigListener * Create a Being and add it to the list of ActorSprites. */ Being *createBeing(const BeingId id, - const ActorType::Type type, + const ActorTypeT type, const BeingTypeId subtype) A_WARN_UNUSED; static Being *cloneBeing(const Being *const srcBeing, @@ -106,7 +106,7 @@ class ActorManager final: public ConfigListener /** * Returns a being at specific coordinates. */ - Being *findBeing(const int x, const int y, const ActorType::Type + Being *findBeing(const int x, const int y, const ActorTypeT type = ActorType::Unknown) const A_WARN_UNUSED; /** @@ -149,7 +149,7 @@ class ActorManager final: public ConfigListener */ Being *findNearestLivingBeing(const int x, const int y, int maxTileDist, - const ActorType::Type type, + const ActorTypeT type, const Being *const excluded) const A_WARN_UNUSED; @@ -163,7 +163,7 @@ class ActorManager final: public ConfigListener */ Being *findNearestLivingBeing(const Being *const aroundBeing, const int maxTileDist, - const ActorType::Type type, + const ActorTypeT type, const AllowSort allowSort) const A_WARN_UNUSED; @@ -171,7 +171,7 @@ class ActorManager final: public ConfigListener * Finds a being by name and (optionally) by type. */ Being *findBeingByName(const std::string &name, - const ActorType::Type + const ActorTypeT type = ActorType::Unknown) const A_WARN_UNUSED; @@ -179,7 +179,7 @@ class ActorManager final: public ConfigListener * Finds a nearest being by name and (optionally) by type. */ Being *findNearestByName(const std::string &name, - const ActorType::Type &type + const ActorTypeT &type = ActorType::Unknown) const A_WARN_UNUSED; /** @@ -194,7 +194,7 @@ class ActorManager final: public ConfigListener * no being is returned */ // void HealAllTargets(Being *aroundBeing, int maxdist, -// ActorType::Type type) const; +// ActorTypeT type) const; void healTarget() const; @@ -338,13 +338,13 @@ class ActorManager final: public ConfigListener protected: bool validateBeing(const Being *const aroundBeing, Being *const being, - const ActorType::Type &type, + const ActorTypeT &type, const Being *const excluded = nullptr, const int maxCost = 20) const A_WARN_UNUSED; Being *findNearestLivingBeing(const Being *const aroundBeing, const int maxdist, - const ActorType::Type &type, + const ActorTypeT &type, const int x, const int y, const Being *const excluded, const AllowSort allowSort) -- cgit v1.2.3-60-g2f50