From 53ccb4e767914782172c09ead9076f9fccaa5253 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 8 Jun 2016 18:26:56 +0300 Subject: Add setTempSprite method into Being. --- src/actormanager.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/actormanager.cpp') diff --git a/src/actormanager.cpp b/src/actormanager.cpp index 6d8b637af..2df8ef179 100644 --- a/src/actormanager.cpp +++ b/src/actormanager.cpp @@ -2043,7 +2043,6 @@ Being *ActorManager::cloneBeing(const Being *const srcBeing, std::string(), color, IsWeapon_false, - IsTempSprite_false, nullptr); } const int hairSlot = charServerHandler->hairSprite(); @@ -2056,7 +2055,6 @@ Being *ActorManager::cloneBeing(const Being *const srcBeing, ItemDB::get(-hairStyle).getDyeColorsString(hairColor), ItemColor_one, IsWeapon_false, - IsTempSprite_false, nullptr); } else @@ -2066,7 +2064,6 @@ Being *ActorManager::cloneBeing(const Being *const srcBeing, std::string(), ItemColor_one, IsWeapon_false, - IsTempSprite_false, nullptr); } dstBeing->setHairColor(hairColor); -- cgit v1.2.3-60-g2f50