From 16b5c64933bf29d8e56e0d989ebab18ddae143a8 Mon Sep 17 00:00:00 2001 From: Joseph Botosh Date: Tue, 17 Feb 2015 21:47:01 +0200 Subject: Add key to heal most damaged player --- src/actions/actions.cpp | 15 +++++++++++++++ src/actions/actions.h | 1 + 2 files changed, 16 insertions(+) (limited to 'src/actions') diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp index 1e70a6540..965702539 100644 --- a/src/actions/actions.cpp +++ b/src/actions/actions.cpp @@ -512,6 +512,21 @@ impHandler(heal) return false; } +impHandler0(healmd) +{ + if (actorManager) + { + Being *target = actorManager->findMostDamagedPlayer(); + if (target) + actorManager->heal(target); + + if (Game::instance()) + Game::instance()->setValidSpeed(); + return true; + } + return false; +} + impHandler0(itenplz) { if (actorManager) diff --git a/src/actions/actions.h b/src/actions/actions.h index 17b4900a0..2b32545da 100644 --- a/src/actions/actions.h +++ b/src/actions/actions.h @@ -42,6 +42,7 @@ namespace Actions decHandler(dropItemIdAll); decHandler(dropItemInvAll); decHandler(heal); + decHandler(healmd); decHandler(itenplz); decHandler(setHome); decHandler(magicAttack); -- cgit v1.2.3-70-g09d2