From f2bf0b4459f4d2595688ca374feed5b756959b28 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 3 Apr 2011 20:44:04 +0300 Subject: Add default offsets in imageset tag for all animations. --- src/resources/imageset.h | 14 ++++++++++++++ src/resources/spritedef.cpp | 8 ++++++-- 2 files changed, 20 insertions(+), 2 deletions(-) diff --git a/src/resources/imageset.h b/src/resources/imageset.h index 9ca8bb678..fd320295a 100644 --- a/src/resources/imageset.h +++ b/src/resources/imageset.h @@ -63,11 +63,25 @@ class ImageSet : public Resource size_type size() const { return mImages.size(); } + int getOffsetX() + { return mOffsetX; } + + void setOffsetX(int n) + { mOffsetX = n; } + + int getOffsetY() + { return mOffsetY; } + + void setOffsetY(int n) + { mOffsetY = n; } + private: std::vector mImages; int mHeight; /**< Height of the images in the image set. */ int mWidth; /**< Width of the images in the image set. */ + int mOffsetX; + int mOffsetY; }; #endif diff --git a/src/resources/spritedef.cpp b/src/resources/spritedef.cpp index b3b473cd7..db1c3d0c3 100644 --- a/src/resources/spritedef.cpp +++ b/src/resources/spritedef.cpp @@ -152,6 +152,8 @@ void SpriteDef::loadImageSet(xmlNodePtr node, const std::string &palettes) return; } + imageSet->setOffsetX(XML::getProperty(node, "offsetX", 0)); + imageSet->setOffsetY(XML::getProperty(node, "offsetY", 0)); mImageSets[name] = imageSet; } @@ -219,8 +221,10 @@ void SpriteDef::loadAnimation(xmlNodePtr animationNode, for_each_xml_child_node(frameNode, animationNode) { const int delay = XML::getProperty(frameNode, "delay", 0); - int offsetX = XML::getProperty(frameNode, "offsetX", 0); - int offsetY = XML::getProperty(frameNode, "offsetY", 0); + int offsetX = XML::getProperty(frameNode, "offsetX", + imageSet->getOffsetX()); + int offsetY = XML::getProperty(frameNode, "offsetY", + imageSet->getOffsetY()); offsetY -= imageSet->getHeight() - 32; offsetX -= imageSet->getWidth() / 2 - 16; -- cgit v1.2.3-60-g2f50