From c25672bd63cce049e931030f70629eb689cf43eb Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 29 Apr 2012 16:28:15 +0300 Subject: Add graphicsmanager class and move some code to it. --- src/CMakeLists.txt | 2 + src/Makefile.am | 2 + src/client.cpp | 30 +----- src/graphics.cpp | 176 +++++++++++++++++++++++++++++++--- src/graphics.h | 24 +++-- src/graphicsmanager.cpp | 144 ++++++++++++++++++++++++++++ src/graphicsmanager.h | 52 +++++++++++ src/gui/widgets/itemcontainer.cpp | 2 +- src/opengl1graphics.cpp | 81 +--------------- src/openglgraphics.cpp | 192 +------------------------------------- src/openglgraphics.h | 4 - 11 files changed, 392 insertions(+), 317 deletions(-) create mode 100644 src/graphicsmanager.cpp create mode 100644 src/graphicsmanager.h diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 216538041..68a0966a9 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -530,6 +530,8 @@ SET(SRCS game.h graphics.cpp graphics.h + graphicsmanager.cpp + graphicsmanager.h graphicsvertexes.cpp graphicsvertexes.h guichanfwd.h diff --git a/src/Makefile.am b/src/Makefile.am index 293d2bc5a..1f6ebd60f 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -548,6 +548,8 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \ game.h \ graphics.cpp \ graphics.h \ + graphicsmanager.cpp \ + graphicsmanager.h \ graphicsvertexes.cpp \ graphicsvertexes.h \ guichanfwd.h \ diff --git a/src/client.cpp b/src/client.cpp index d85251390..d3a11b369 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -32,6 +32,7 @@ #include "game.h" #include "guild.h" #include "guildmanager.h" +#include "graphicsmanager.h" #include "graphicsvertexes.h" #include "itemshortcut.h" #include "joystick.h" @@ -509,34 +510,7 @@ void Client::gameInit() } #endif -#ifdef USE_OPENGL - int useOpenGL = 0; - if (!mOptions.noOpenGL) - useOpenGL = config.getIntValue("opengl"); - - // Setup image loading for the right image format - Image::setLoadAsOpenGL(useOpenGL); - GraphicsVertexes::setLoadAsOpenGL(useOpenGL); - - // Create the graphics context - switch (useOpenGL) - { - case 0: - mainGraphics = new Graphics; - break; - case 1: - default: - mainGraphics = new OpenGLGraphics; - break; - case 2: - mainGraphics = new OpenGL1Graphics; - break; - }; - -#else - // Create the graphics context - mainGraphics = new Graphics; -#endif + graphicsManager.initGraphics(mOptions.noOpenGL); runCounters = config.getBoolValue("packetcounters"); diff --git a/src/graphics.cpp b/src/graphics.cpp index f07c6b48d..677172420 100644 --- a/src/graphics.cpp +++ b/src/graphics.cpp @@ -22,6 +22,10 @@ #include "graphics.h" +#include "main.h" + +#include "configuration.h" +#include "graphicsmanager.h" #include "graphicsvertexes.h" #include "logger.h" @@ -36,11 +40,21 @@ #include "debug.h" +#ifdef USE_OPENGL +#ifndef GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX +//#define GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 +//#define GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 +#define GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 +//#define GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A +//#define GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B +#endif +#endif + static unsigned int *cR = nullptr; static unsigned int *cG = nullptr; static unsigned int *cB = nullptr; -Graphics::Graphics(): +Graphics::Graphics() : mWidth(0), mHeight(0), mBpp(0), @@ -54,7 +68,9 @@ Graphics::Graphics(): mEnableResize(false), mNoFrame(false), mOldPixel(0), - mOldAlpha(0) + mOldAlpha(0), + mName("Software"), + mStartFreeMem(0) { mRect.x = 0; mRect.y = 0; @@ -67,15 +83,13 @@ Graphics::~Graphics() _endDraw(); } -bool Graphics::setVideoMode(int w, int h, int bpp, bool fs, +void Graphics::setMainFlags(int w, int h, int bpp, bool fs, bool hwaccel, bool resize, bool noFrame) { - logger->log1("graphics backend: software"); + logger->log("graphics backend: %s", getName().c_str()); logger->log("Setting video mode %dx%d %s", w, h, fs ? "fullscreen" : "windowed"); - int displayFlags = SDL_ANYFORMAT; - mWidth = w; mHeight = h; mBpp = bpp; @@ -83,23 +97,160 @@ bool Graphics::setVideoMode(int w, int h, int bpp, bool fs, mHWAccel = hwaccel; mEnableResize = resize; mNoFrame = noFrame; +} + +int Graphics::getOpenGLFlags() +{ +#ifdef USE_OPENGL + int displayFlags = SDL_ANYFORMAT | SDL_OPENGL; - if (fs) + if (mFullscreen) + { displayFlags |= SDL_FULLSCREEN; - else if (resize) + } + else + { + // Resizing currently not supported on Windows, where it would require + // reuploading all textures. +#if !defined(_WIN32) + if (mEnableResize) + displayFlags |= SDL_RESIZABLE; +#endif + } + + if (mNoFrame) + displayFlags |= SDL_NOFRAME; + + return displayFlags; +#else + return 0; +#endif +} + +bool Graphics::setOpenGLMode() +{ +#ifdef USE_OPENGL + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + if (!(mTarget = SDL_SetVideoMode(mWidth, mHeight, mBpp, getOpenGLFlags()))) + return false; + +#ifdef __APPLE__ + if (mSync) + { + const GLint VBL = 1; + CGLSetParameter(CGLGetCurrentContext(), kCGLCPSwapInterval, &VBL); + } +#endif + + graphicsManager.logString("gl vendor: %s", GL_VENDOR); + graphicsManager.logString("gl renderer: %s", GL_RENDERER); + graphicsManager.logString("gl version: %s", GL_VERSION); + + // Setup OpenGL + glViewport(0, 0, mWidth, mHeight); + glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); + int gotDoubleBuffer; + SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &gotDoubleBuffer); + logger->log("Using OpenGL %s double buffering.", + (gotDoubleBuffer ? "with" : "without")); + + char const *glExtensions = reinterpret_cast( + glGetString(GL_EXTENSIONS)); + + logger->log1("opengl extensions: "); + logger->log1(glExtensions); + + graphicsManager.updateExtensions(glExtensions); + + graphicsManager.updateTextureFormat(); + updateMemoryInfo(); + + GLint texSize; + bool rectTex = graphicsManager.supportExtension( + "GL_ARB_texture_rectangle"); + if (rectTex && Image::getInternalTextureType() == 4 + && config.getBoolValue("rectangulartextures")) + { + logger->log1("using GL_ARB_texture_rectangle"); + Image::mTextureType = GL_TEXTURE_RECTANGLE_ARB; + glEnable(GL_TEXTURE_RECTANGLE_ARB); + glGetIntegerv(GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, &texSize); + Image::mTextureSize = texSize; + logger->log("OpenGL texture size: %d pixels (rectangle textures)", + Image::mTextureSize); + } + else + { + Image::mTextureType = GL_TEXTURE_2D; + glGetIntegerv(GL_MAX_TEXTURE_SIZE, &texSize); + Image::mTextureSize = texSize; + logger->log("OpenGL texture size: %d pixels", Image::mTextureSize); + } + return videoInfo(); +#else + return false; +#endif +} + +int Graphics::getSoftwareFlags() +{ + int displayFlags = SDL_ANYFORMAT; + + if (mFullscreen) + displayFlags |= SDL_FULLSCREEN; + else if (mEnableResize) displayFlags |= SDL_RESIZABLE; - if (hwaccel) + if (mHWAccel) displayFlags |= SDL_HWSURFACE | SDL_DOUBLEBUF; else displayFlags |= SDL_SWSURFACE; - if (noFrame) + if (mNoFrame) displayFlags |= SDL_NOFRAME; - setTarget(SDL_SetVideoMode(w, h, bpp, displayFlags)); + return displayFlags; +} + + +void Graphics::updateMemoryInfo() +{ +#ifdef USE_OPENGL + if (mStartFreeMem) + return; + + if (graphicsManager.supportExtension("GL_NVX_gpu_memory_info")) + { + glGetIntegerv(GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, + &mStartFreeMem); + logger->log("free video memory: %d", mStartFreeMem); + } +#endif +} + +int Graphics::getMemoryUsage() +{ +#ifdef USE_OPENGL + if (!mStartFreeMem) + return 0; + + if (graphicsManager.supportExtension("GL_NVX_gpu_memory_info")) + { + GLint val; + glGetIntegerv(GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, + &val); + return mStartFreeMem - val; + } +#endif + return 0; +} + +bool Graphics::setVideoMode(int w, int h, int bpp, bool fs, + bool hwaccel, bool resize, bool noFrame) +{ + setMainFlags(w, h, bpp, fs, hwaccel, resize, noFrame); - if (!mTarget) + if (!(mTarget = SDL_SetVideoMode(w, h, bpp, getSoftwareFlags()))) return false; mRect.w = mTarget->w; @@ -112,6 +263,7 @@ bool Graphics::videoInfo() { char videoDriverName[65]; + logger->log("SDL video info"); if (SDL_VideoDriverName(videoDriverName, 64)) logger->log("Using video driver: %s", videoDriverName); else diff --git a/src/graphics.h b/src/graphics.h index 1779a14a5..9b69f2f60 100644 --- a/src/graphics.h +++ b/src/graphics.h @@ -254,11 +254,7 @@ class Graphics : public gcn::SDLGraphics virtual void prepareScreenshot() { } - virtual int getMemoryUsage() - { return 0; } - - virtual void updateTextureFormat() - { } + int getMemoryUsage(); virtual bool drawNet(int x1, int y1, int x2, int y2, int width, int height); @@ -299,12 +295,26 @@ class Graphics : public gcn::SDLGraphics void setNoFrame(bool n) { mNoFrame = n; } - bool videoInfo(); + const std::string &getName() + { return mName; } int mWidth; int mHeight; protected: + void setMainFlags(int w, int h, int bpp, bool fs, + bool hwaccel, bool resize, bool noFrame); + + int getOpenGLFlags(); + + int getSoftwareFlags(); + + bool setOpenGLMode(); + + void updateMemoryInfo(); + + bool videoInfo(); + int SDL_FakeUpperBlit(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect); @@ -321,6 +331,8 @@ class Graphics : public gcn::SDLGraphics bool mNoFrame; Uint32 mOldPixel; int mOldAlpha; + std::string mName; + int mStartFreeMem; }; extern Graphics *mainGraphics; diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp new file mode 100644 index 000000000..5beede539 --- /dev/null +++ b/src/graphicsmanager.cpp @@ -0,0 +1,144 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "graphicsmanager.h" + +#include "configuration.h" +#include "graphics.h" +#include "graphicsvertexes.h" +#include "logger.h" + +#include "resources/image.h" + +#include "utils/stringutils.h" + +#include "debug.h" + +GraphicsManager graphicsManager; + +GraphicsManager::GraphicsManager() +{ +} + +GraphicsManager::~GraphicsManager() +{ +} + +void GraphicsManager::initGraphics(bool noOpenGL) +{ +#ifdef USE_OPENGL + int useOpenGL = 0; + if (!noOpenGL) + useOpenGL = config.getIntValue("opengl"); + + // Setup image loading for the right image format + Image::setLoadAsOpenGL(useOpenGL); + GraphicsVertexes::setLoadAsOpenGL(useOpenGL); + + // Create the graphics context + switch (useOpenGL) + { + case 0: + mainGraphics = new Graphics; + break; + case 1: + default: + mainGraphics = new OpenGLGraphics; + break; + case 2: + mainGraphics = new OpenGL1Graphics; + break; + }; + +#else + // Create the graphics context + mainGraphics = new Graphics; +#endif +} + +void GraphicsManager::updateExtensions(const char *extensions) +{ + mExtensions.clear(); + splitToStringSet(mExtensions, extensions, ' '); +} + +bool GraphicsManager::supportExtension(const std::string ext) +{ + return mExtensions.find(ext) != mExtensions.end(); +} + +void GraphicsManager::updateTextureFormat() +{ +#ifdef USE_OPENGL + if (!config.getBoolValue("compresstextures")) + return; + + if (supportExtension("GL_ARB_texture_compression")) + { + if (supportExtension("GL_EXT_texture_compression_s3tc") + || supportExtension("3DFX_texture_compression_FXT1")) + { + GLint num; + GLint *formats = nullptr; + glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &num); + logger->log("support %d compressed formats", num); + formats = new GLint[num > 10 ? num : 10]; + glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats); + for (int f = 0; f < num; f ++) + { + if (formats[f] == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) + { + delete []formats; + Image::setInternalTextureType( + GL_COMPRESSED_RGBA_S3TC_DXT5_EXT); + logger->log("using s3tc texture compression"); + return; + } + else if (formats[f] == GL_COMPRESSED_RGBA_FXT1_3DFX) + { + delete []formats; + Image::setInternalTextureType( + GL_COMPRESSED_RGBA_FXT1_3DFX); + logger->log("using fxt1 texture compression"); + return; + } + } + Image::setInternalTextureType(GL_COMPRESSED_RGBA_ARB); + logger->log("using texture compression"); + } + else + { + Image::setInternalTextureType(GL_COMPRESSED_RGBA_ARB); + logger->log("using texture compression"); + } + } +#endif +} + +void GraphicsManager::logString(const char *format, int num) +{ +#ifdef USE_OPENGL + const char *str = reinterpret_cast(glGetString(num)); + if (!str) + logger->log(format, "?"); + else + logger->log(format, str); +#endif +} diff --git a/src/graphicsmanager.h b/src/graphicsmanager.h new file mode 100644 index 000000000..bd5288ed7 --- /dev/null +++ b/src/graphicsmanager.h @@ -0,0 +1,52 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef GRAPHICSMANAGER_H +#define GRAPHICSMANAGER_H + +#include +#include + +class Graphics; + +class GraphicsManager +{ + public: + GraphicsManager(); + + virtual ~GraphicsManager(); + + void initGraphics(bool noOpenGL); + + void updateExtensions(const char *extensions); + + bool supportExtension(const std::string ext); + + void updateTextureFormat(); + + void logString(const char *format, int num); + + private: + std::set mExtensions; +}; + +extern GraphicsManager graphicsManager; + +#endif diff --git a/src/gui/widgets/itemcontainer.cpp b/src/gui/widgets/itemcontainer.cpp index e52cc0e0c..c46131379 100644 --- a/src/gui/widgets/itemcontainer.cpp +++ b/src/gui/widgets/itemcontainer.cpp @@ -530,7 +530,7 @@ void ItemContainer::updateMatrix() } for (std::vector::const_iterator iter = sortedItems.begin(), - iter_end = sortedItems.end(); iter != sortedItems.end(); ++ iter) + iter_end = sortedItems.end(); iter != iter_end; ++ iter) { if (j >= mGridRows) break; diff --git a/src/opengl1graphics.cpp b/src/opengl1graphics.cpp index 1f08443cc..33eabc236 100644 --- a/src/opengl1graphics.cpp +++ b/src/opengl1graphics.cpp @@ -51,6 +51,7 @@ OpenGL1Graphics::OpenGL1Graphics(): mFboId(0), mTextureId(0), mRboId(0) { mOpenGL = 2; + mName = "safe OpenGL"; } OpenGL1Graphics::~OpenGL1Graphics() @@ -65,85 +66,9 @@ void OpenGL1Graphics::setSync(bool sync) bool OpenGL1Graphics::setVideoMode(int w, int h, int bpp, bool fs, bool hwaccel, bool resize, bool noFrame) { - logger->log1("graphics backend: safe OpenGL"); - logger->log("Setting video mode %dx%d %s", - w, h, fs ? "fullscreen" : "windowed"); + setMainFlags(w, h, bpp, fs, hwaccel, resize, noFrame); - int displayFlags = SDL_ANYFORMAT | SDL_OPENGL; - - mWidth = w; - mHeight = h; - mBpp = bpp; - mFullscreen = fs; - mHWAccel = hwaccel; - mEnableResize = resize; - mNoFrame = noFrame; - - if (fs) - { - displayFlags |= SDL_FULLSCREEN; - } - else - { - // Resizing currently not supported on Windows, where it would require - // reuploading all textures. -#if !defined(_WIN32) - if (resize) - displayFlags |= SDL_RESIZABLE; -#endif - } - - if (noFrame) - displayFlags |= SDL_NOFRAME; - - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - - if (!(mTarget = SDL_SetVideoMode(w, h, bpp, displayFlags))) - return false; - -#ifdef __APPLE__ - if (mSync) - { - const GLint VBL = 1; - CGLSetParameter(CGLGetCurrentContext(), kCGLCPSwapInterval, &VBL); - } -#endif - - // Setup OpenGL - glViewport(0, 0, w, h); - glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); - int gotDoubleBuffer; - SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &gotDoubleBuffer); - logger->log("Using OpenGL %s double buffering.", - (gotDoubleBuffer ? "with" : "without")); - - char const *glExtensions = reinterpret_cast( - glGetString(GL_EXTENSIONS)); - - logger->log1("opengl extensions: "); - logger->log1(glExtensions); - - GLint texSize; - bool rectTex = strstr(glExtensions, "GL_ARB_texture_rectangle"); - if (rectTex && config.getBoolValue("rectangulartextures")) - { - logger->log1("using GL_ARB_texture_rectangle"); - Image::mTextureType = GL_TEXTURE_RECTANGLE_ARB; - glEnable(GL_TEXTURE_RECTANGLE_ARB); - glGetIntegerv(GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, &texSize); - Image::mTextureSize = texSize; - logger->log("OpenGL texture size: %d pixels (rectangle textures)", - Image::mTextureSize); - } - else - { - Image::mTextureType = GL_TEXTURE_2D; - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &texSize); - Image::mTextureSize = texSize; - logger->log("OpenGL texture size: %d pixels", Image::mTextureSize); - } - - return true; + return setOpenGLMode(); } static inline void drawQuad(Image *image, diff --git a/src/openglgraphics.cpp b/src/openglgraphics.cpp index 0e5c01ca6..1e4bcd6de 100644 --- a/src/openglgraphics.cpp +++ b/src/openglgraphics.cpp @@ -46,23 +46,16 @@ #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 #endif -#ifndef GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX -//#define GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 -//#define GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 -#define GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 -//#define GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A -//#define GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B -#endif - const unsigned int vertexBufSize = 500; GLuint OpenGLGraphics::mLastImage = 0; OpenGLGraphics::OpenGLGraphics(): mAlpha(false), mTexture(false), mColorAlpha(false), mSync(false), - mFboId(0), mTextureId(0), mRboId(0), mStartFreeMem(0) + mFboId(0), mTextureId(0), mRboId(0) { mOpenGL = 1; + mName = "fast OpenGL"; mFloatTexArray = new GLfloat[vertexBufSize * 4 + 30]; mIntTexArray = new GLint[vertexBufSize * 4 + 30]; mIntVertArray = new GLint[vertexBufSize * 4 + 30]; @@ -83,98 +76,9 @@ void OpenGLGraphics::setSync(bool sync) bool OpenGLGraphics::setVideoMode(int w, int h, int bpp, bool fs, bool hwaccel, bool resize, bool noFrame) { - logger->log1("graphics backend: fast OpenGL"); - logger->log("Setting video mode %dx%d %s", - w, h, fs ? "fullscreen" : "windowed"); - - int displayFlags = SDL_ANYFORMAT | SDL_OPENGL; + setMainFlags(w, h, bpp, fs, hwaccel, resize, noFrame); - mWidth = w; - mHeight = h; - mBpp = bpp; - mFullscreen = fs; - mHWAccel = hwaccel; - mEnableResize = resize; - mNoFrame = noFrame; - - if (fs) - { - displayFlags |= SDL_FULLSCREEN; - } - else - { - // Resizing currently not supported on Windows, where it would require - // reuploading all textures. -#if !defined(_WIN32) - if (resize) - displayFlags |= SDL_RESIZABLE; -#endif - } - - if (noFrame) - displayFlags |= SDL_NOFRAME; - - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - - if (!(mTarget = SDL_SetVideoMode(w, h, bpp, displayFlags))) - return false; - -#ifdef __APPLE__ - if (mSync) - { - const GLint VBL = 1; - CGLSetParameter(CGLGetCurrentContext(), kCGLCPSwapInterval, &VBL); - } -#endif - - logString("gl vendor: %s", GL_VENDOR); - logString("gl renderer: %s", GL_RENDERER); - logString("gl version: %s", GL_VERSION); - -// logger->log("gl extensions: %s", reinterpret_cast( -// glGetString(GL_EXTENSIONS))); - - // Setup OpenGL - glViewport(0, 0, w, h); - glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); - int gotDoubleBuffer; - SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &gotDoubleBuffer); - logger->log("Using OpenGL %s double buffering.", - (gotDoubleBuffer ? "with" : "without")); - - char const *glExtensions = reinterpret_cast( - glGetString(GL_EXTENSIONS)); - - logger->log1("opengl extensions: "); - logger->log1(glExtensions); - - splitToStringSet(mExtensions, glExtensions, ' '); - - updateTextureFormat(); - updateMemoryInfo(); - - GLint texSize; - bool rectTex = supportExtension("GL_ARB_texture_rectangle"); - if (rectTex && Image::getInternalTextureType() == 4 - && config.getBoolValue("rectangulartextures")) - { - logger->log1("using GL_ARB_texture_rectangle"); - Image::mTextureType = GL_TEXTURE_RECTANGLE_ARB; - glEnable(GL_TEXTURE_RECTANGLE_ARB); - glGetIntegerv(GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, &texSize); - Image::mTextureSize = texSize; - logger->log("OpenGL texture size: %d pixels (rectangle textures)", - Image::mTextureSize); - } - else - { - Image::mTextureType = GL_TEXTURE_2D; - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &texSize); - Image::mTextureSize = texSize; - logger->log("OpenGL texture size: %d pixels", Image::mTextureSize); - } - - return true; + return setOpenGLMode(); } static inline void drawQuad(Image *image, @@ -1475,92 +1379,4 @@ void OpenGLGraphics::dumpSettings() } } -void OpenGLGraphics::logString(const char *format, GLenum num) -{ - const char *str = reinterpret_cast(glGetString(num)); - if (!str) - logger->log(format, "?"); - else - logger->log(format, str); -} - -bool OpenGLGraphics::supportExtension(std::string name) -{ - return mExtensions.find(name) != mExtensions.end(); -} - -void OpenGLGraphics::updateMemoryInfo() -{ - if (mStartFreeMem) - return; - - if (supportExtension("GL_NVX_gpu_memory_info")) - { - glGetIntegerv(GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, - &mStartFreeMem); - logger->log("free video memory: %d", mStartFreeMem); - } -} - -int OpenGLGraphics::getMemoryUsage() -{ - if (!mStartFreeMem) - return 0; - - if (supportExtension("GL_NVX_gpu_memory_info")) - { - GLint val; - glGetIntegerv(GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, - &val); - return mStartFreeMem - val; - } - return 0; -} - -void OpenGLGraphics::updateTextureFormat() -{ - if (!config.getBoolValue("compresstextures")) - return; - - if (supportExtension("GL_ARB_texture_compression")) - { - if (supportExtension("GL_EXT_texture_compression_s3tc") - || supportExtension("3DFX_texture_compression_FXT1")) - { - GLint num; - GLint *formats = nullptr; - glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &num); - logger->log("support %d compressed formats", num); - formats = new GLint[num > 10 ? num : 10]; - glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats); - for (int f = 0; f < num; f ++) - { - if (formats[f] == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) - { - delete []formats; - Image::setInternalTextureType( - GL_COMPRESSED_RGBA_S3TC_DXT5_EXT); - logger->log("using s3tc texture compression"); - return; - } - else if (formats[f] == GL_COMPRESSED_RGBA_FXT1_3DFX) - { - delete []formats; - Image::setInternalTextureType( - GL_COMPRESSED_RGBA_FXT1_3DFX); - logger->log("using fxt1 texture compression"); - return; - } - } - Image::setInternalTextureType(GL_COMPRESSED_RGBA_ARB); - logger->log("using texture compression"); - } - else - { - Image::setInternalTextureType(GL_COMPRESSED_RGBA_ARB); - logger->log("using texture compression"); - } - } -} - #endif // USE_OPENGL diff --git a/src/openglgraphics.h b/src/openglgraphics.h index 06f37db0d..944b8c917 100644 --- a/src/openglgraphics.h +++ b/src/openglgraphics.h @@ -146,8 +146,6 @@ class OpenGLGraphics : public Graphics bool drawNet(int x1, int y1, int x2, int y2, int width, int height); - bool supportExtension(std::string name); - int getMemoryUsage(); void updateTextureFormat(); @@ -173,8 +171,6 @@ class OpenGLGraphics : public Graphics GLuint mFboId; GLuint mTextureId; GLuint mRboId; - std::set mExtensions; - GLint mStartFreeMem; }; #endif -- cgit v1.2.3-60-g2f50