From 9e755afa031f39172292aa82d3df42c1eaa01b03 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 1 Mar 2013 00:43:10 +0300 Subject: Fix magic skill level checks. --- src/actorspritemanager.cpp | 4 ++-- src/localplayer.cpp | 4 ++-- src/spellmanager.cpp | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp index ce54316fd..f87f84a50 100644 --- a/src/actorspritemanager.cpp +++ b/src/actorspritemanager.cpp @@ -1144,8 +1144,8 @@ void ActorSpriteManager::heal(const Being *const target) const } } // magic levels < 2 - else if (PlayerInfo::getStatEffective(340) < 2 - || PlayerInfo::getStatEffective(341) < 2) + else if (PlayerInfo::getSkillLevel(340) < 2 + || PlayerInfo::getSkillLevel(341) < 2) { if (PlayerInfo::getAttribute(PlayerInfo::MP) >= 6) { diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 3b824730b..031844ffd 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -3211,8 +3211,8 @@ void LocalPlayer::tryMagic(const std::string &spell, const int baseMagic, if (!chatWindow) return; - if (PlayerInfo::getStatEffective(340) >= baseMagic - && PlayerInfo::getStatEffective(342) >= schoolMagic) + if (PlayerInfo::getSkillLevel(340) >= baseMagic + && PlayerInfo::getSkillLevel(342) >= schoolMagic) { if (PlayerInfo::getAttribute(PlayerInfo::MP) >= mana) { diff --git a/src/spellmanager.cpp b/src/spellmanager.cpp index 77248c68b..9c50ca65f 100644 --- a/src/spellmanager.cpp +++ b/src/spellmanager.cpp @@ -135,9 +135,9 @@ void SpellManager::invoke(const int spellId) if (spell->getCommandType() == TEXT_COMMAND_TEXT || (Net::getPlayerHandler()->canUseMagic() - && PlayerInfo::getStatEffective(SKILL_MAGIC) + && PlayerInfo::getSkillLevel(SKILL_MAGIC) >= static_cast(spell->getBaseLvl()) - && PlayerInfo::getStatEffective( + && PlayerInfo::getSkillLevel( spell->getSchool()) >= static_cast(spell->getSchoolLvl()) && PlayerInfo::getAttribute(PlayerInfo::MP) >= spell->getMana())) { -- cgit v1.2.3-60-g2f50