From 910e16e9c485a0ffa02d5cc39d0df0a467cf8cf7 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 16 Dec 2017 01:33:36 +0300 Subject: Remove extra nextTile function from localplayer. --- src/being/localplayer.cpp | 2 +- src/being/localplayer.h | 5 +---- 2 files changed, 2 insertions(+), 5 deletions(-) diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 53ab03d16..4e783606f 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -436,7 +436,7 @@ void LocalPlayer::setGroupId(const int id) statusWindow->updateLevelLabel(); } -void LocalPlayer::nextTile(unsigned char dir A_UNUSED = 0) +void LocalPlayer::nextTile() { const Party *const party = Party::getParty(1); if (party != nullptr) diff --git a/src/being/localplayer.h b/src/being/localplayer.h index e7c38f21c..11ac545bc 100644 --- a/src/being/localplayer.h +++ b/src/being/localplayer.h @@ -85,10 +85,7 @@ class LocalPlayer final : public Being, * Also, when specified, it picks up an item at the end of a path * or attack target. */ - void nextTile() override final - { nextTile(0); } - - void nextTile(unsigned char dir); + void nextTile() override final; bool pickUp(FloorItem *const item); -- cgit v1.2.3-60-g2f50