From 44ba78bd7f727bf8ff2a79810413b42c6ff84b63 Mon Sep 17 00:00:00 2001
From: Andrei Karas <akaras@inbox.ru>
Date: Sat, 28 Sep 2013 18:17:07 +0300
Subject: Use fonts loading with physfs only with SDL2.

---
 src/gui/sdlfont.cpp | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/src/gui/sdlfont.cpp b/src/gui/sdlfont.cpp
index f316b46d6..d332b59db 100644
--- a/src/gui/sdlfont.cpp
+++ b/src/gui/sdlfont.cpp
@@ -31,7 +31,7 @@
 
 #include "resources/image.h"
 #include "resources/imagehelper.h"
-#ifdef WIN32
+#ifndef USE_SDL2
 #include "resources/resourcemanager.h"
 #endif
 #include "resources/surfaceimagehelper.h"
@@ -398,14 +398,14 @@ SDLFont::~SDLFont()
 
 TTF_Font *SDLFont::openFont(const char *const name, const int size)
 {
-#ifdef WIN32
-    return TTF_OpenFontIndex(ResourceManager::getInstance()->getPath(
-        name).c_str(), size, 0);
-#else
+#ifdef USE_SDL2
     SDL_RWops *const rw = MPHYSFSRWOPS_openRead(name);
     if (!rw)
         return nullptr;
     return TTF_OpenFontIndexRW(rw, 1, size, 0);
+#else
+    return TTF_OpenFontIndex(ResourceManager::getInstance()->getPath(
+        name).c_str(), size, 0);
 #endif
 }
 
-- 
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