From 13b08d35c2d96ae734da14ab58d6263287e342c9 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 8 Dec 2014 21:12:33 +0300 Subject: Not allow move with keyboard if popup menu opened. --- src/game.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/game.cpp b/src/game.cpp index 5b1c1455e..51d9cab9c 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -59,6 +59,8 @@ #include "gui/fonts/font.h" +#include "gui/popups/popupmenu.h" + #include "gui/windows/bankwindow.h" #include "gui/windows/botcheckerwindow.h" #include "gui/windows/chatwindow.h" @@ -809,7 +811,8 @@ void Game::handleMove() && chatWindow && !chatWindow->isInputFocused() && !InventoryWindow::isAnyInputFocused() - && !quitDialog) + && !quitDialog + && !popupMenu->isPopupVisible()) { NpcDialog *const dialog = NpcDialog::getActive(); if (dialog) -- cgit v1.2.3-60-g2f50