From 0146f872a63571027512cfaa9bc0433eb7e86430 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 25 Mar 2015 18:59:19 +0300 Subject: Add particle effect for removing skill. (hercules). --- src/defaults.cpp | 1 + src/gui/widgets/skilldata.cpp | 4 +++- src/gui/widgets/skilldata.h | 1 + src/gui/windows/skilldialog.cpp | 49 ++++++++++++++++++++++++++++------------ src/gui/windows/skilldialog.h | 8 +++++++ src/net/eathena/skillhandler.cpp | 2 +- 6 files changed, 49 insertions(+), 16 deletions(-) diff --git a/src/defaults.cpp b/src/defaults.cpp index 82adc3b0c..a6a0911b6 100644 --- a/src/defaults.cpp +++ b/src/defaults.cpp @@ -502,6 +502,7 @@ DefaultsData* getPathsDefaults() AddDEF("newQuestEffectId", -1); AddDEF("completeQuestEffectId", -1); AddDEF("skillLevelUpEffectId", -1); + AddDEF("skillRemoveEffectId", -1); AddDEF("minimaps", "graphics/minimaps/"); AddDEF("maps", "maps/"); diff --git a/src/gui/widgets/skilldata.cpp b/src/gui/widgets/skilldata.cpp index e1bf50d79..f06dede07 100644 --- a/src/gui/widgets/skilldata.cpp +++ b/src/gui/widgets/skilldata.cpp @@ -40,7 +40,9 @@ SkillData::SkillData() : particle(), invokeCmd(), soundHit(std::string(), 0), - soundMiss(std::string(), 0) + soundMiss(std::string(), 0), + updateEffectId(-1), + removeEffectId(-1) { } diff --git a/src/gui/widgets/skilldata.h b/src/gui/widgets/skilldata.h index 5885b1ba9..03bc021a9 100644 --- a/src/gui/widgets/skilldata.h +++ b/src/gui/widgets/skilldata.h @@ -44,6 +44,7 @@ struct SkillData final SoundInfo soundMiss; int updateEffectId; + int removeEffectId; SkillData(); A_DELETE_COPY(SkillData) diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index 2804b8734..fb82633fe 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -368,6 +368,8 @@ void SkillDialog::loadXmlFile(const std::string &fileName) node, "invokeCmd", ""); data->updateEffectId = XML::getProperty( node, "levelUpEffectId", -1); + data->removeEffectId = XML::getProperty( + node, "removeEffectId", -1); skill->addData(level, data); } @@ -576,27 +578,46 @@ void SkillDialog::updateQuest(const int var, const int val) } } -void SkillDialog::playUpdateEffect(const int id) const +SkillData *SkillDialog::getSkillData(const int id) const { - if (!effectManager) - return; const SkillMap::const_iterator it = mSkills.find(id); if (it != mSkills.end()) { SkillInfo *const info = it->second; if (info) - { - const SkillData *const data = info->data; - if (!data) - return; - int effectId = data->updateEffectId; - if (effectId == -1) - effectId = paths.getIntValue("skillLevelUpEffectId"); - if (effectId == -1) - return; - effectManager->trigger(effectId, localPlayer); - } + return info->data; } + return nullptr; +} + +void SkillDialog::triggerEffect(int effectId, + const int defaultEffectId) const +{ + if (!effectManager) + return; + if (effectId == -1) + effectId = defaultEffectId; + if (effectId == -1) + return; + effectManager->trigger(effectId, localPlayer); +} + +void SkillDialog::playUpdateEffect(const int id) const +{ + const SkillData *const data = getSkillData(id); + if (!data) + return; + triggerEffect(data->updateEffectId, + paths.getIntValue("skillLevelUpEffectId")); +} + +void SkillDialog::playRemoveEffect(const int id) const +{ + const SkillData *const data = getSkillData(id); + if (!data) + return; + triggerEffect(data->removeEffectId, + paths.getIntValue("skillRemoveEffectId")); } void SkillDialog::useSkill(const SkillInfo *const info) diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h index 2628a3d80..1fa182e8b 100644 --- a/src/gui/windows/skilldialog.h +++ b/src/gui/windows/skilldialog.h @@ -36,6 +36,7 @@ class SkillModel; class Tab; class TabbedArea; +struct SkillData; struct SkillInfo; /** @@ -116,15 +117,22 @@ class SkillDialog final : public Window, void playUpdateEffect(const int id) const; + void playRemoveEffect(const int id) const; + void slowLogic(); void removeSkill(const int id); static void useSkill(const SkillInfo *const info); + SkillData *getSkillData(const int id) const; + private: void addSkillDuration(SkillInfo *const skill); + void triggerEffect(int effectId, + const int defaultEffectId) const; + typedef std::map SkillMap; SkillMap mSkills; std::vector mDurations; diff --git a/src/net/eathena/skillhandler.cpp b/src/net/eathena/skillhandler.cpp index 742b3f0f6..af6dd2857 100644 --- a/src/net/eathena/skillhandler.cpp +++ b/src/net/eathena/skillhandler.cpp @@ -303,7 +303,7 @@ void SkillHandler::processSkillDelete(Net::MessageIn &msg) skillDialog->removeSkill(skillId); skillDialog->update(); if (updateSkill) - skillDialog->playUpdateEffect(updateSkill); + skillDialog->playRemoveEffect(updateSkill); } } -- cgit v1.2.3-60-g2f50