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2016-04-30Fix glext.h include for MacOSX.Andrei Karas7-12/+28
2016-04-26Split graphicsvetexes into multiply files.Andrei Karas14-108/+225
2016-04-26Remove SDLGraphicsVertexes because it unused.Andrei Karas2-25/+0
2016-04-26Move doublerect into separate file.Andrei Karas1-9/+3
2016-04-26Move graphicsvertexes into render/vertexes.Andrei Karas10-8/+478
2016-04-23Fix code style.Andrei Karas1-36/+40
2016-04-17Revert "Remove override keyword, if it present with final."Andrei Karas13-110/+110
This reverts commit 55480eb4477b2cf85af1bcdcc5e8ec4f4ce6682d.
2016-04-17Remove override keyword, if it present with final.Andrei Karas13-110/+110
2016-04-11Add missing override keyword.Andrei Karas1-1/+1
2016-03-26Fix code style.Andrei Karas1-1/+1
2016-03-11Fix code style.Andrei Karas2-2/+2
2016-03-07In renderers in function calcWindow add non null attributes.Andrei Karas10-17/+4
2016-03-07In renderers in function drawTileCollection add non null attributes.Andrei Karas12-20/+6
2016-03-07In renderers in function calcTileVertexes add non null attributes.Andrei Karas10-22/+8
2016-02-17Fix unit tests if build with SDL2 support.Andrei Karas1-1/+3
2016-02-11Fix compilation warning.Andrei Karas1-1/+1
2016-02-11Use inline attribute in some critial performance functions.Andrei Karas11-55/+82
2016-02-08Add some missing checks and remove useless checks.Andrei Karas2-2/+2
2016-02-07Fix code style.Andrei Karas1-1/+2
2016-02-07Replace most static_cast<Type> to shorter versions from defines.Andrei Karas9-372/+372
2016-01-29Fix compilation with different flags and fix redefines in new SDL2.Andrei Karas3-4/+10
2016-01-06Add noexcept into shaders.Andrei Karas2-2/+2
2016-01-06Add noexcept into other renderers.Andrei Karas8-13/+16
2016-01-06Add noexcept into graphics.Andrei Karas2-17/+17
2016-01-02Update copyrights year.Andrei Karas61-61/+61
2016-01-01Fix code style.Andrei Karas1-1/+2
2015-12-26Fix code style.Andrei Karas12-49/+94
2015-12-25Add restrict keyword to all renderers.Andrei Karas20-272/+333
2015-12-25Add restrict to all methods in graphics.Andrei Karas7-24/+33
2015-12-25Add restrict keyword in softwaregraphicsdef.hppAndrei Karas4-5/+7
2015-12-25Add restrict keyword in openglgraphicsdefadvanced.hppAndrei Karas6-29/+42
2015-12-25Add restrict keyword in openglgraphicsdef1.hppAndrei Karas5-5/+5
2015-12-25Add restrict keyword in openglgraphicsdef.hppAndrei Karas10-42/+42
2015-12-25Add restrict keyword into graphicsdef.hppAndrei Karas16-598/+732
2015-12-24Add restrict keyword in graphics_drawImageRect.hppAndrei Karas1-10/+10
2015-12-24Add restrict keyword in graphics_calcImageRect.hppAndrei Karas1-10/+10
2015-12-24Fix compilation with clang.Andrei Karas1-79/+81
2015-12-24Add restrict keyword into graphics.Andrei Karas2-102/+108
2015-12-23Add const attribute to render.Andrei Karas2-1/+11
2015-12-20Fix regal and nacl conflict in headers.Andrei Karas5-5/+5
2015-12-20Move nacl rendering related files into nacl directory.Andrei Karas4-9/+9
2015-12-20Move OpenGLX related files into openglx directory.Andrei Karas7-18/+18
2015-12-20Move OpenGL functions related files into opengl directory.Andrei Karas22-49/+50
2015-12-18Fix code style.Andrei Karas5-10/+0
2015-12-16Add sdl2softwarescreenshothelper.Andrei Karas1-0/+2
2015-12-16Use screenshort helpers for creating screenshotsAndrei Karas14-381/+3
2015-12-16Add sdlscreenshothelper.Andrei Karas1-0/+2
2015-12-15Replace all left OpenGL calls in mobile and modern backends to defines.Andrei Karas4-9/+13
2015-12-15Replace in openglimagehelper all gl functions calls into defines.Andrei Karas1-0/+6
2015-12-15Add safeopenglimagehelper for using in safe opengl mode only.Andrei Karas2-16/+27