diff options
Diffstat (limited to 'src/net/tmwa/playerhandler.cpp')
-rw-r--r-- | src/net/tmwa/playerhandler.cpp | 30 |
1 files changed, 22 insertions, 8 deletions
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index 21311a2d1..a069457ba 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -214,7 +214,7 @@ void PlayerHandler::setViewEquipment(const bool allow A_UNUSED) const #define setStatComplex(stat) \ PlayerInfo::setStatBase(stat, base, notify); \ if (mod != NoStat) \ - PlayerInfo::setStatMod(stat, mod) + PlayerInfo::setStatMod(stat, mod, Notify_true) void PlayerHandler::setStat(Net::MessageIn &msg, const int type, @@ -229,7 +229,9 @@ void PlayerHandler::setStat(Net::MessageIn &msg, PlayerInfo::setStatBase(Attributes::PLAYER_WALK_SPEED, base, Notify_true); - PlayerInfo::setStatMod(Attributes::PLAYER_WALK_SPEED, 0); + PlayerInfo::setStatMod(Attributes::PLAYER_WALK_SPEED, + 0, + Notify_true); break; case Sp::BASEEXP: PlayerInfo::setAttribute(Attributes::PLAYER_EXP, @@ -404,7 +406,9 @@ void PlayerHandler::setStat(Net::MessageIn &msg, PlayerInfo::updateAttrs(); break; case Sp::ATK2: - PlayerInfo::setStatMod(Attributes::PLAYER_ATK, base); + PlayerInfo::setStatMod(Attributes::PLAYER_ATK, + base, + Notify_true); PlayerInfo::updateAttrs(); break; case Sp::MATK1: @@ -413,7 +417,9 @@ void PlayerHandler::setStat(Net::MessageIn &msg, Notify_true); break; case Sp::MATK2: - PlayerInfo::setStatMod(Attributes::PLAYER_MATK, base); + PlayerInfo::setStatMod(Attributes::PLAYER_MATK, + base, + Notify_true); break; case Sp::DEF1: PlayerInfo::setStatBase(Attributes::PLAYER_DEF, @@ -421,7 +427,9 @@ void PlayerHandler::setStat(Net::MessageIn &msg, Notify_true); break; case Sp::DEF2: - PlayerInfo::setStatMod(Attributes::PLAYER_DEF, base); + PlayerInfo::setStatMod(Attributes::PLAYER_DEF, + base, + Notify_true); break; case Sp::MDEF1: PlayerInfo::setStatBase(Attributes::PLAYER_MDEF, @@ -429,7 +437,9 @@ void PlayerHandler::setStat(Net::MessageIn &msg, Notify_true); break; case Sp::MDEF2: - PlayerInfo::setStatMod(Attributes::PLAYER_MDEF, base); + PlayerInfo::setStatMod(Attributes::PLAYER_MDEF, + base, + Notify_true); break; case Sp::HIT: PlayerInfo::setStatBase(Attributes::PLAYER_HIT, @@ -442,7 +452,9 @@ void PlayerHandler::setStat(Net::MessageIn &msg, Notify_true); break; case Sp::FLEE2: - PlayerInfo::setStatMod(Attributes::PLAYER_FLEE, base); + PlayerInfo::setStatMod(Attributes::PLAYER_FLEE, + base, + Notify_true); break; case Sp::CRITICAL: PlayerInfo::setStatBase(Attributes::PLAYER_CRIT, @@ -454,7 +466,9 @@ void PlayerHandler::setStat(Net::MessageIn &msg, PlayerInfo::setStatBase(Attributes::PLAYER_ATTACK_DELAY, base, Notify_true); - PlayerInfo::setStatMod(Attributes::PLAYER_ATTACK_DELAY, 0); + PlayerInfo::setStatMod(Attributes::PLAYER_ATTACK_DELAY, + 0, + Notify_true); PlayerInfo::updateAttrs(); break; case Sp::JOBLEVEL: |