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author | Andrei Karas <akaras@inbox.ru> | 2014-07-23 00:39:12 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-23 00:39:12 +0300 |
commit | 6336dabcb33ca6b4d417b352fa0b12651b6f4c57 (patch) | |
tree | a84879f46ee80d2f98d0418cbcbbb81e28da8e76 /src/gui/popups | |
parent | 1995e723df5d5aef32b289c0122493ee6fe18b0e (diff) | |
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move "change away type" option into gamemodifiers.
Diffstat (limited to 'src/gui/popups')
-rw-r--r-- | src/gui/popups/statuspopup.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index 476871e0b..776845bfa 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -166,7 +166,7 @@ void StatusPopup::updateLabels() const InputAction::DISABLE_GAME_MODIFIERS); setLabelText(12, modifiers->getImitationModeString(), InputAction::CHANGE_IMITATION_MODE); - setLabelText(13, player_node->getAwayModeString(), + setLabelText(13, modifiers->getAwayModeString(), InputAction::AWAY); setLabelText(14, LocalPlayer::getCameraModeString(), InputAction::CAMERA); |