summaryrefslogtreecommitdiff
path: root/src/accounthandler.cpp
blob: 27865577c5211bb6e4fc9e65308e78726056efeb (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
/*
 *  The Mana World Server
 *  Copyright 2004 The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  The Mana World is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana World is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana World; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *  $Id$
 */

#include "accounthandler.h"
#include "debug.h"
#include "storage.h"
#include "account.h"
#include "messageout.h"
#include "configuration.h"
#include <iostream>
#include <cctype>

using tmwserv::Account;
using tmwserv::AccountPtr;
using tmwserv::Storage;

/**
 * Generic interface convention for getting a message and sending it to the
 * correct subroutines. Account handler takes care of determining the
 * current step in the account process, be it creation, setup, or login.
 */
void AccountHandler::receiveMessage(NetComputer &computer, MessageIn &message)
{

    Storage &store = Storage::instance("tmw");

#if defined (SQLITE_SUPPORT)
    // Reopen the db in this thread for sqlite, to avoid
    // Library Call out of sequence problem due to thread safe.
    store.setUser(config.getValue("dbuser", ""));
    store.setPassword(config.getValue("dbpass", ""));
    store.close();
    store.open();
#endif

    MessageOut result;

    switch (message.getId())
    {
        case CMSG_LOGIN:
            {
                std::string username = message.readString();
                std::string password = message.readString();
                std::cout << username << " is trying to login." << std::endl;

                if (computer.getAccount().get() != NULL) {
                    std::cout << "Already logged in as " << computer.getAccount()->getName()
                        << "." << std::endl;
                    std::cout << "Please logout first." << std::endl;
                    result.writeShort(SMSG_LOGIN_ERROR);
                    result.writeShort(LOGIN_ALREADY_LOGGED);
                    break;
                }

                // see if the account exists
                tmwserv::AccountPtr acc = tmwserv::AccountPtr(store.getAccount(username));

                if (!acc.get()) {
                    // account doesn't exist -- send error to client
                    std::cout << username << ": Account does not exist." << std::endl;

                    result.writeShort(SMSG_LOGIN_ERROR);
                    result.writeByte(LOGIN_INVALID_USERNAME);
                } else if (acc->getPassword() != password) {
                    // bad password -- send error to client
                    std::cout << "Bad password for " << username << std::endl;

                    result.writeShort(SMSG_LOGIN_ERROR);
                    result.writeByte(LOGIN_INVALID_PASSWORD);
                } else {
                    std::cout << "Login OK by " << username << std::endl;

                    // Associate account with connection
                    computer.setAccount(acc);

                    result.writeShort(SMSG_LOGIN_CONFIRM);

                    // Return information about available characters
                    tmwserv::Beings &chars = computer.getAccount()->getCharacters();
                    result.writeByte(chars.size());

                    std::cout << username << "'s account has " << chars.size() << " character(s)." << std::endl;

                    for (unsigned int i = 0; i < chars.size(); i++)
                    {
                        result.writeString(chars[i]->getName());
                        if (i >0) std::cout << ", ";
                        std::cout << chars[i]->getName();
                    }
                    std::cout << "." << std::endl;
                }
            }
            break;

        case CMSG_LOGOUT:
            {
                if ( computer.getAccount().get() == NULL )
                {
                    std::cout << "Can't logout. Not even logged in." << std::endl;
                    result.writeShort(SMSG_LOGOUT_ERROR);
                    result.writeByte(LOGOUT_UNSUCCESSFULL);
                }
                else
                {
                    std::string username = computer.getAccount()->getName();
                    if ( username == "" )
                    {
                        std::cout << "Account without name ? Logged out anyway..." << std::endl;
                        // computer.unsetCharacter(); Done by unsetAccount();
                        computer.unsetAccount();
                        result.writeShort(SMSG_LOGOUT_ERROR);
                        result.writeByte(LOGOUT_UNKNOWN);
                    }
                    else
                    {
                        std::cout << computer.getAccount()->getName() << " logs out." << std::endl;
                        // computer.unsetCharacter(); Done by unsetAccount();
                        computer.unsetAccount();
                        result.writeShort(SMSG_LOGOUT_CONFIRM);
                        result.writeByte(LOGOUT_OK);
                    }
                }
            }
            break;

        case CMSG_REGISTER:
            {
                std::string username = message.readString();
                std::string password = message.readString();
                std::string email = message.readString();

                // checking conditions for having a good account.
                std::cout << username << " is trying to register." << std::endl;

                bool emailValid = false;
                // Testing Email validity
                if ( (email.length() < MIN_EMAIL_LENGTH) || (email.length() > MAX_EMAIL_LENGTH))
                {
                    result.writeShort(SMSG_REGISTER_RESPONSE);
                    result.writeByte(REGISTER_INVALID_EMAIL);
                    std::cout << email << ": Email too short or too long." << std::endl;
                    break;
                }
                if (store.doesEmailAlreadyExists(email)) // Search if Email already exists
                {
                    result.writeShort(SMSG_REGISTER_RESPONSE);
                    result.writeByte(REGISTER_EXISTS_EMAIL);
                    std::cout << email << ": Email already exists." << std::endl;
                    break;
                }
                if ((email.find_first_of('@') != std::string::npos)) // Searching for an @.
                {
                    int atpos = email.find_first_of('@');
                    if (email.find_first_of('.', atpos) != std::string::npos) // Searching for a '.' after the @.
                    {
                        if (email.find_first_of(' ') == std::string::npos) // Searching if there's no spaces.
                        {
                            emailValid = true;
                        }
                    }
                }

                // see if the account exists
                Account *accPtr = store.getAccount(username);
                if ( accPtr ) // Account already exists.
                {
                    result.writeShort(SMSG_REGISTER_RESPONSE);
                    result.writeByte(REGISTER_EXISTS_USERNAME);
                    std::cout << username << ": Username already exists." << std::endl;
                }
                else if ((username.length() < MIN_LOGIN_LENGTH) || (username.length() > MAX_LOGIN_LENGTH)) // Username length
                {
                    result.writeShort(SMSG_REGISTER_RESPONSE);
                    result.writeByte(REGISTER_INVALID_USERNAME);
                    std::cout << username << ": Username too short or too long." << std::endl;
                }
                else if ((password.length() < MIN_PASSWORD_LENGTH) || (password.length() > MAX_PASSWORD_LENGTH))
                {
                    result.writeShort(SMSG_REGISTER_RESPONSE);
                    result.writeByte(REGISTER_INVALID_PASSWORD);
                    std::cout << email << ": Password too short or too long." << std::endl;
                }
                else if (!emailValid)
                {
                    result.writeShort(SMSG_REGISTER_RESPONSE);
                    result.writeByte(REGISTER_INVALID_EMAIL);
                    std::cout << email << ": Email Invalid, only a@b.c format is accepted." << std::endl;
                }
                else
                {
                    AccountPtr acc(new Account(username, password, email));
                    store.addAccount(acc);

                    result.writeShort(SMSG_REGISTER_RESPONSE);
                    result.writeByte(REGISTER_OK);

                    store.flush(); // flush changes
                    std::cout << username << ": Account registered." << std::endl;
                }
            }
            break;

        case CMSG_UNREGISTER:
            {
                std::string username = message.readString();
                std::string password = message.readString();
                std::cout << username << " wants to be deleted from our accounts." << std::endl;

                // see if the account exists
                Account *acc = store.getAccount(username);

                if (!acc) {
                    // account doesn't exist -- send error to client
                    std::cout << username << ": Account doesn't exist anyway." << std::endl;

                    result.writeShort(SMSG_UNREGISTER_RESPONSE);
                    result.writeByte(UNREGISTER_INVALID_USERNAME);
                } else if (acc->getPassword() != password) {
                    // bad password -- send error to client
                    std::cout << "Won't delete it : Bad password for " << username << "." << std::endl;

                    result.writeShort(SMSG_UNREGISTER_RESPONSE);
                    result.writeByte(UNREGISTER_INVALID_PASSWORD);
                } else {

                    // If the account to delete is the current account we're logged in.
                    // Get out of it in memory.
                    if (computer.getAccount().get() != NULL )
                    {
                        if (computer.getAccount()->getName() == username )
                        {
                            // computer.unsetCharacter(); Done by unsetAccount();
                            computer.unsetAccount();
                        }
                    }
                    // delete account and associated characters
                    std::cout << "Farewell " << username << " ..." << std::endl;
                    store.delAccount(username);
                    store.flush();
                    result.writeShort(SMSG_UNREGISTER_RESPONSE);
                    result.writeByte(UNREGISTER_OK);
                }
            }
            break;

        case CMSG_CHAR_CREATE:
            {
                if (computer.getAccount().get() == NULL) {
                    result.writeShort(SMSG_CHAR_CREATE_RESPONSE);
                    result.writeByte(CREATE_NOLOGIN);
                    std::cout << "Not logged in. Can't create a Character." << std::endl;
                    break;
                }

                // A player shouldn't have more than 3 characters.
                tmwserv::Beings &chars = computer.getAccount()->getCharacters();
                if (chars.size() >= MAX_OF_CHARACTERS)
                {
                    result.writeShort(SMSG_CHAR_CREATE_RESPONSE);
                    result.writeByte(CREATE_TOO_MUCH_CHARACTERS);
                    std::cout << "Already has " << MAX_OF_CHARACTERS << " characters. Can't create another Character." << std::endl;
                    break;
                }

                std::string name = message.readString();
                // Check if the character's name already exists
                if (store.doesCharacterNameExists(name))
                {
                    result.writeShort(SMSG_CHAR_CREATE_RESPONSE);
                    result.writeByte(CREATE_EXISTS_NAME);
                    std::cout << name << ": Character's name already exists." << std::endl;
                    break;
                }
                // Check for character's name length
                if ((name.length() < MIN_CHARACTER_LENGTH) || (name.length() > MAX_CHARACTER_LENGTH))
                {
                    result.writeShort(SMSG_CHAR_CREATE_RESPONSE);
                    result.writeByte(CREATE_INVALID_NAME);
                    std::cout << name << ": Character's name too short or too long." << std::endl;
                    break;
                }
                //char hairStyle = message.readByte();
                //char hairColor = message.readByte();
                Genders sex = (Genders)message.readByte();

                // TODO: Customization of player's stats...
                tmwserv::RawStatistics stats = {10, 10, 10, 10, 10, 10};
                tmwserv::BeingPtr newCharacter(new tmwserv::Being(name, sex, 1, 0, stats));
                computer.getAccount()->addCharacter(newCharacter);

                std::cout << "Character " << name << " was created for " 
                    << computer.getAccount()->getName() << "'s account." << std::endl;

                store.flush(); // flush changes
                result.writeShort(SMSG_CHAR_CREATE_RESPONSE);
                result.writeByte(CREATE_OK);
            }
            break;

        case CMSG_CHAR_SELECT:
            {
                if (computer.getAccount().get() == NULL)
                {
                    result.writeShort(SMSG_CHAR_SELECT_RESPONSE);
                    result.writeByte(SELECT_NOLOGIN);
                    std::cout << "Not logged in. Can't select a Character." << std::endl;
                    break; // not logged in
                }

                unsigned char charNum = message.readByte();

                tmwserv::Beings &chars = computer.getAccount()->getCharacters();
                result.writeShort(SMSG_CHAR_SELECT_RESPONSE);
                if ( chars.size() == 0 )
                {
                    result.writeByte(SELECT_NOT_YET_CHARACTERS);
                    std::cout << "Character Selection : Yet no characters created." << std::endl;
                    break;
                }
                // Character ID = 0 to Number of Characters - 1.
                if (charNum >= chars.size()) {
                    // invalid char selection
                    result.writeByte(SELECT_INVALID);
                    std::cout << "Character Selection : Selection out of ID range." << std::endl;
                    break;
                }

                // set character
                computer.setCharacter(chars[charNum]);

                result.writeByte(SELECT_OK);
                std::cout << "Selected Character " << int(charNum)
                << " : " <<
                computer.getCharacter()->getName() << std::endl;
            }
            break;

        case CMSG_CHAR_DELETE:
            {
                if (computer.getAccount().get() == NULL)
                {
                    result.writeShort(SMSG_CHAR_DELETE_RESPONSE);
                    result.writeByte(DELETE_NOLOGIN);
                    std::cout << "Not logged in. Can't delete a Character." << std::endl;
                    break; // not logged in
                }

                unsigned char charNum = message.readByte();

                tmwserv::Beings &chars = computer.getAccount()->getCharacters();
                result.writeShort(SMSG_CHAR_DELETE_RESPONSE);
                if ( chars.size() == 0 )
                {
                    result.writeByte(DELETE_NO_MORE_CHARACTERS);
                    std::cout << "Character Deletion : No characters in this account." << std::endl;
                    break;
                }
                // Character ID = 0 to Number of Characters - 1.
                if (charNum >= chars.size()) {
                    // invalid char selection
                    result.writeByte(DELETE_INVALID_NAME);
                    std::cout << "Character Deletion : Selection out of ID range." << std::endl;
                    break;
                }

                // Delete the character
                // if the character to delete is the current character, get off of it in
                // memory.
                if ( computer.getCharacter().get() != NULL )
                {
                    if ( computer.getCharacter()->getName() == chars[charNum].get()->getName() )
                    {
                        computer.unsetCharacter();
                    }
                }

                std::string deletedCharacter = chars[charNum].get()->getName();
                computer.getAccount()->delCharacter(deletedCharacter);
                store.flush();
                std::cout << deletedCharacter << ": Character deleted..." << std::endl;
                result.writeByte(DELETE_OK);

            }
            break;

        case CMSG_CHAR_LIST:
            {
                if (computer.getAccount().get() == NULL)
                {
                    result.writeShort(SMSG_CHAR_LIST_RESPONSE);
                    result.writeByte(CHAR_LIST_NOLOGIN);
                    std::cout << "Not logged in. Can't list characters." << std::endl;
                    break; // not logged in
                }

                result.writeShort(SMSG_CHAR_LIST_RESPONSE);
                result.writeByte(CHAR_LIST_OK);
                // Return information about available characters
                tmwserv::Beings &chars = computer.getAccount()->getCharacters();
                result.writeByte(chars.size());

                std::cout << computer.getAccount()->getName() << "'s account has "
                << chars.size() << " character(s)." << std::endl;

                for (unsigned int i = 0; i < chars.size(); i++)
                {
                    result.writeString(chars[i]->getName());
                    if (i >0) std::cout << ", ";
                    std::cout << chars[i]->getName();
                    result.writeByte(unsigned(short(chars[i]->getGender())));
                    result.writeByte(chars[i]->getLevel());
                    result.writeByte(chars[i]->getMoney());
                    result.writeByte(chars[i]->getStrength());
                    result.writeByte(chars[i]->getAgility());
                    result.writeByte(chars[i]->getVitality());
                    result.writeByte(chars[i]->getIntelligence());
                    result.writeByte(chars[i]->getDexterity());
                    result.writeByte(chars[i]->getLuck());
                }
                std::cout << "." << std::endl;
            }
            break;

        default:
            std::cout << "Invalid message type" << std::endl;
            result.writeShort(SMSG_LOGIN_ERROR);
            result.writeByte(LOGIN_UNKNOWN);
            break;
    }

    // return result
    computer.send(result.getPacket());
}

/* ----Login Message----
 * Accepts a login message and interprets it, assigning the proper
 * login
 * Preconditions: The requested handle is not logged in already. 
 *                The requested handle exists. 
 *                The requested handle is not banned or restricted. 
 *                The character profile is valid
 * Postconditions: The player recieves access through a character in
 *                 the world.
 * Return Value: SUCCESS if the player was successfully assigned the
 *               requested char, ERROR on early termination of the
 *               routine.
 */
int AccountHandler::loginMessage(NetComputer &computer, MessageIn &message)
{
    // Get the handle (account) the player is requesting
    // RETURN TMW_ACCOUNTERROR_NOEXIST if: requested does not handle exist
    // RETURN TMW_ACCOUNTERROR_BANNED if: the handle status is
    // HANDLE_STATUS_BANNED
    // RETURN TMW_ACCOUNTERROR_ALREADYASSIGNED if: the handle is already
    // assigned

    // Get the character within that handle that the player is requesting
    // RETURN TMW_ACCOUNTERROR_CHARNOTFOUND if: character not found

    // Assign the player to that character
    // RETURN TMW_ACCOUNTERROR_ASSIGNFAILED if: assignment not successful

    // return TMW_SUCCESS -- successful exit
    return TMW_SUCCESS;
}

/* ----Account Assignment----
 * Assigns the computer to this account, and allows it to make account
 * changes using this structure.
 * Preconditions: This structure already contains a valid accountHandle
 * Postconditions: The player is connected to the account through this handle
 * Return Value: SUCCESS if the player was successfully assigned the
 *               requested handle, ERROR on early termination of the
 *               routine.
 */
int
AccountHandler::assignAccount(NetComputer &computer, tmwserv::Account *account)
{
    // RETURN TMW_ACCOUNTERROR_ASSIGNFAILED if: the account was accessed before
    //                                          being initalized.

    // Assign the handle


    return TMW_SUCCESS;
}