/* * The Mana World Server * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or any later version. * * The Mana World is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with The Mana World; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMWSERV_POINT_H_ #define _TMWSERV_POINT_H_ #include "defines.h" /** * A point in positive space. Usually representing pixel coordinates on a map. */ class Point { public: unsigned short x; /**< x coordinate */ unsigned short y; /**< y coordinate */ /** * Check whether the given point is within range of this point. This is * defined as lying within the distance of client awareness. */ bool inRangeOf(const Point &p) const { return (abs(x - p.x) <= (int) AROUND_AREA && abs(y - p.y) <= (int) AROUND_AREA); } }; #endif // _TMWSERV_POINT_H_