/* * The Mana World Server * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "object.h" Being::Being(const std::string &bName, unsigned int bGender, unsigned int bLevel, unsigned int bMoney, unsigned int bStrength, unsigned int bAgility, unsigned int bVitality, unsigned int bDexterity, unsigned int bLuck): name(bName), gender(bGender), level(bLevel), money(bMoney), strength(bStrength), agility(bAgility), vitality(bVitality), dexterity(bDexterity), luck(bLuck) { std::cout << "New being create with name \"" + name + "\"" << std::endl; } void Being::update() { //Generate statistics stats.health = 20 + (20 * vitality); stats.attack = 10 + strength; stats.defense = 10 + strength; stats.magic = 10 + intelligence; stats.accuracy = 50 + dexterity; stats.speed = dexterity; //Update scipt #ifdef SCRIPT_SUPPORT script->update(); #endif }