/* * The Mana World Server * Copyright 2006 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMWSERV_TRIGGER #define _TMWSERV_TRIGGER #include "point.h" #include "game-server/thing.hpp" class Object; class TriggerAction { public: virtual ~TriggerAction() {} virtual void process(Object *obj) = 0; }; class WarpAction : public TriggerAction { public: WarpAction(MapComposite *m, int x, int y) : mMap(m), mX(x), mY(y) {} virtual void process(Object *obj); private: MapComposite *mMap; unsigned short mX, mY; }; class TriggerArea : public Thing { public: /** * Creates a rectangular trigger for a given map. */ TriggerArea(MapComposite *m, Rectangle const &r, TriggerAction *ptr) : Thing(OBJECT_OTHER, m), mZone(r), mAction(ptr) {} virtual void update(); private: Rectangle mZone; TriggerAction *mAction; }; #endif