/* * The Mana Server * Copyright (C) 2006-2010 The Mana World Development Team * * This file is part of The Mana Server. * * The Mana Server is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana Server. If not, see . */ #ifndef TRIGGER_H #define TRIGGER_H #include "game-server/thing.h" #include "scripting/script.h" #include "utils/point.h" class Actor; class TriggerAction { public: virtual ~TriggerAction() {} virtual void process(Actor *obj) = 0; }; class WarpAction : public TriggerAction { public: WarpAction(MapComposite *m, int x, int y) : mMap(m), mX(x), mY(y) {} virtual void process(Actor *obj); private: MapComposite *mMap; unsigned short mX, mY; }; class ScriptAction : public TriggerAction { public: ScriptAction(Script *script, Script::Ref callback, int arg); virtual void process(Actor *obj); private: Script *mScript; // Script object to be called Script::Ref mCallback; // Reference to the function to call int mArg; // Argument passed to script function (meaning is function-specific) }; class TriggerArea : public Thing { public: /** * Creates a rectangular trigger for a given map. */ TriggerArea(MapComposite *m, const Rectangle &r, TriggerAction *ptr, bool once) : Thing(OBJECT_OTHER, m), mZone(r), mAction(ptr), mOnce(once) {} virtual void update(); private: Rectangle mZone; TriggerAction *mAction; bool mOnce; std::set mInside; }; #endif