/* * The Mana Server * Copyright (C) 2004-2010 The Mana World Development Team * * This file is part of The Mana Server. * * The Mana Server is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana Server. If not, see . */ #ifndef SKILLMANAGER_H #define SKILLMANAGER_H #include namespace SkillManager { /** * Loads skill reference file. */ void initialize(const std::string &); /** * Reloads skill reference file. */ void reload(); /** * Gets the skill ID of a skill string * (not case-sensitive to reduce wall-bashing) */ int getIdFromString(const std::string &name); } #endif // SKILLMANAGER_H