/* * The Mana Server * Copyright (C) 2004-2010 The Mana World Development Team * * This file is part of The Mana Server. * * The Mana Server is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana Server. If not, see . */ #include "game-server/skillmanager.hpp" #include "game-server/resourcemanager.hpp" #include "utils/string.hpp" // for the toupper function #include "utils/logger.h" #include "utils/xml.hpp" #include typedef std::map< std::string, int > SkillMap; static SkillMap skillMap; static std::string skillReferenceFile; void SkillManager::initialize(const std::string &file) { skillReferenceFile = file; reload(); } void SkillManager::reload() { /* skillMap["UNARMED"] = 100; skillMap["KNIFE"] = 101; */ int size; char *data = ResourceManager::loadFile(skillReferenceFile, size); if (!data) { LOG_ERROR("Item Manager: Could not find " << skillReferenceFile << "!"); free(data); return; } xmlDocPtr doc = xmlParseMemory(data, size); free(data); if (!doc) { LOG_ERROR("Skill Manager: Error while parsing skill database (" << skillReferenceFile << ")!"); return; } xmlNodePtr node = xmlDocGetRootElement(doc); if (!node || !xmlStrEqual(node->name, BAD_CAST "skills")) { LOG_ERROR("Skill Manager: " << skillReferenceFile << " is not a valid database file!"); xmlFreeDoc(doc); return; } LOG_INFO("Loading skill reference..."); for_each_xml_child_node(setnode, node) { if (xmlStrEqual(setnode->name, BAD_CAST "set")) // we don't care about sets server-sided (yet?) for_each_xml_child_node(skillnode, setnode) { if (xmlStrEqual(skillnode->name, BAD_CAST "skill")) { std::string name = XML::getProperty(skillnode, "name", std::string()); name = utils::toupper(name); int id = XML::getProperty(skillnode, "id", 0); if (id && !name.empty()) { skillMap[utils::toupper(name)] = id; } } } } LOG_DEBUG("skill map:"); for (SkillMap::iterator i = skillMap.begin(); i != skillMap.end(); i++) { LOG_DEBUG(" "<first<<" : "<second); } } int SkillManager::getIdFromString(std::string name) { //check if already an integer, if yes just return it int val; val = atoi(name.c_str()); if (val) return val; // convert to upper case for easier finding name = utils::toupper(name); // find it SkillMap::iterator i = skillMap.find(name); if (i == skillMap.end()) { return 0; } else { return i->second; } }