/*
* The Mana Server
* Copyright (C) 2007-2010 The Mana World Development Team
*
* This file is part of The Mana Server.
*
* The Mana Server is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana Server. If not, see .
*/
#include "game-server/monstermanager.h"
#include "game-server/attributemanager.h"
#include "game-server/itemmanager.h"
#include "game-server/monster.h"
#include "utils/logger.h"
#include "utils/xml.h"
#define MAX_MUTATION 99
#define DEFAULT_MONSTER_SIZE 16
#define DEFAULT_MONSTER_SPEED 4.0f
Element elementFromString (const std::string &name)
{
static std::map table;
if (table.empty())
{
table["neutral"] = ELEMENT_NEUTRAL;
table["fire"] = ELEMENT_FIRE;
table["water"] = ELEMENT_WATER;
table["earth"] = ELEMENT_EARTH;
table["air"] = ELEMENT_AIR;
table["lightning"] = ELEMENT_LIGHTNING;
table["metal"] = ELEMENT_METAL;
table["wood"] = ELEMENT_WOOD;
table["ice"] = ELEMENT_ICE;
}
std::map::iterator val = table.find(name);
return val == table.end() ? ELEMENT_ILLEGAL : (*val).second;
}
void MonsterManager::initialize()
{
reload();
}
void MonsterManager::reload()
{
XML::Document doc(mMonsterReferenceFile);
xmlNodePtr rootNode = doc.rootNode();
if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "monsters"))
{
LOG_ERROR("Monster Manager: Error while parsing monster database ("
<< mMonsterReferenceFile << ")!");
return;
}
LOG_INFO("Loading monster reference: " << mMonsterReferenceFile);
int nbMonsters = 0;
for_each_xml_child_node(node, rootNode)
{
if (!xmlStrEqual(node->name, BAD_CAST "monster"))
continue;
int id = XML::getProperty(node, "id", 0);
std::string name = XML::getProperty(node, "name", std::string());
if (id < 1)
{
LOG_WARN("Monster Manager: Ignoring monster ("
<< name << ") without Id in "
<< mMonsterReferenceFile << "! It has been ignored.");
continue;
}
MonsterClasses::iterator i = mMonsterClasses.find(id);
if (i != mMonsterClasses.end())
{
LOG_WARN("Monster Manager: Ignoring duplicate definition of "
"monster '" << id << "'!");
continue;
}
MonsterClass *monster = new MonsterClass(id);
mMonsterClasses[id] = monster;
if (!name.empty())
{
monster->setName(name);
if (mMonsterClassesByName.contains(name))
LOG_WARN("Monster Manager: Name not unique for monster " << id);
else
mMonsterClassesByName.insert(name, monster);
}
MonsterDrops drops;
bool attributesSet = false;
bool behaviorSet = false;
for_each_xml_child_node(subnode, node)
{
if (xmlStrEqual(subnode->name, BAD_CAST "drop"))
{
MonsterDrop drop;
drop.item = itemManager->getItem(
XML::getProperty(subnode, "item", 0));
drop.probability = XML::getFloatProperty(subnode, "percent",
0.0) * 100 + 0.5;
if (drop.item && drop.probability)
drops.push_back(drop);
}
else if (xmlStrEqual(subnode->name, BAD_CAST "attributes"))
{
attributesSet = true;
const int hp = XML::getProperty(subnode, "hp", -1);
monster->setAttribute(ATTR_MAX_HP, hp);
monster->setAttribute(ATTR_HP, hp);
monster->setAttribute(MOB_ATTR_PHY_ATK_MIN,
XML::getProperty(subnode, "attack-min", -1));
monster->setAttribute(MOB_ATTR_PHY_ATK_DELTA,
XML::getProperty(subnode, "attack-delta", -1));
monster->setAttribute(MOB_ATTR_MAG_ATK,
XML::getProperty(subnode, "attack-magic", -1));
monster->setAttribute(ATTR_DODGE,
XML::getProperty(subnode, "evade", -1));
monster->setAttribute(ATTR_MAGIC_DODGE,
XML::getProperty(subnode, "magic-evade", -1));
monster->setAttribute(ATTR_ACCURACY,
XML::getProperty(subnode, "hit", -1));
monster->setAttribute(ATTR_DEFENSE,
XML::getProperty(subnode, "physical-defence", -1));
monster->setAttribute(ATTR_MAGIC_DEFENSE,
XML::getProperty(subnode, "magical-defence", -1));
monster->setSize(XML::getProperty(subnode, "size", -1));
float speed = (XML::getFloatProperty(subnode, "speed", -1.0f));
monster->setMutation(XML::getProperty(subnode, "mutation", 0));
// Checking attributes for completeness and plausibility
if (monster->getMutation() > MAX_MUTATION)
{
LOG_WARN(mMonsterReferenceFile
<< ": Mutation of monster Id:" << id << " more than "
<< MAX_MUTATION << "%. Defaulted to 0.");
monster->setMutation(0);
}
bool attributesComplete = true;
const AttributeScope &mobAttr =
attributeManager->getAttributeScope(MonsterScope);
for (AttributeScope::const_iterator it = mobAttr.begin(),
it_end = mobAttr.end(); it != it_end; ++it)
{
if (!monster->mAttributes.count(it->first))
{
LOG_WARN(mMonsterReferenceFile << ": No attribute "
<< it->first << " for monster Id: "
<< id << ". Defaulted to 0.");
attributesComplete = false;
monster->setAttribute(it->first, 0);
}
}
if (monster->getSize() == -1)
{
LOG_WARN(mMonsterReferenceFile
<< ": No size set for monster Id:" << id << ". "
<< "Defaulted to " << DEFAULT_MONSTER_SIZE
<< " pixels.");
monster->setSize(DEFAULT_MONSTER_SIZE);
attributesComplete = false;
}
if (speed == -1.0f)
{
LOG_WARN(mMonsterReferenceFile
<< ": No speed set for monster Id:" << id << ". "
<< "Defaulted to " << DEFAULT_MONSTER_SPEED
<< " tiles/second.");
speed = DEFAULT_MONSTER_SPEED;
attributesComplete = false;
}
monster->setAttribute(ATTR_MOVE_SPEED_TPS, speed);
if (!attributesComplete)
{
LOG_WARN(mMonsterReferenceFile
<< ": Attributes incomplete for monster Id:" << id
<< ". Defaults values may have been applied!");
}
}
else if (xmlStrEqual(subnode->name, BAD_CAST "exp"))
{
xmlChar *exp = subnode->xmlChildrenNode->content;
monster->setExp(atoi((const char*)exp));
monster->setOptimalLevel(XML::getProperty(subnode, "level", 0));
}
else if (xmlStrEqual(subnode->name, BAD_CAST "behavior"))
{
behaviorSet = true;
if (XML::getBoolProperty(subnode, "aggressive", false))
monster->setAggressive(true);
monster->setTrackRange(
XML::getProperty(subnode, "track-range", 1));
monster->setStrollRange(
XML::getProperty(subnode, "stroll-range", 0));
monster->setAttackDistance(
XML::getProperty(subnode, "attack-distance", 0));
}
else if (xmlStrEqual(subnode->name, BAD_CAST "attack"))
{
MonsterAttack *att = new MonsterAttack;
att->id = XML::getProperty(subnode, "id", 0);
att->priority = XML::getProperty(subnode, "priority", 1);
att->damageFactor = XML::getFloatProperty(subnode,
"damage-factor", 1.0f);
att->preDelay = XML::getProperty(subnode, "pre-delay", 1);
att->aftDelay = XML::getProperty(subnode, "aft-delay", 0);
att->range = XML::getProperty(subnode, "range", 0);
att->scriptFunction = XML::getProperty(subnode,
"script-function",
std::string());
std::string sElement = XML::getProperty(subnode,
"element", "neutral");
att->element = elementFromString(sElement);
std::string sType = XML::getProperty(subnode,
"type", "physical");
bool validMonsterAttack = true;
if (sType == "physical")
{
att->type = DAMAGE_PHYSICAL;
}
else if (sType == "magical" || sType == "magic")
{
att->type = DAMAGE_MAGICAL;
}
else if (sType == "other")
{
att->type = DAMAGE_OTHER;
}
else
{
LOG_WARN("Monster manager " << mMonsterReferenceFile
<< ": unknown damage type '" << sType << "'.");
validMonsterAttack = false;
}
if (att->id < 1)
{
LOG_WARN(mMonsterReferenceFile
<< ": Attack without ID for monster Id:"
<< id << " (" << name << ") - attack ignored");
validMonsterAttack = false;
}
else if (att->element == ELEMENT_ILLEGAL)
{
LOG_WARN(mMonsterReferenceFile
<< ": Attack with unknown element \""
<< sElement << "\" for monster Id:" << id
<< " (" << name << ") - attack ignored");
validMonsterAttack = false;
}
else if (att->type == -1)
{
LOG_WARN(mMonsterReferenceFile
<< ": Attack with unknown type \"" << sType << "\""
<< " for monster Id:" << id
<< " (" << name << ")");
validMonsterAttack = false;
}
if (validMonsterAttack)
{
monster->addAttack(att);
}
else
{
delete att;
att = 0;
}
}
else if (xmlStrEqual(subnode->name, BAD_CAST "script"))
{
xmlChar *filename = subnode->xmlChildrenNode->content;
std::string val = (char *)filename;
monster->setScript(val);
}
}
monster->setDrops(drops);
if (!attributesSet)
{
LOG_WARN(mMonsterReferenceFile
<< ": No attributes defined for monster Id:" << id
<< " (" << name << ")");
}
if (!behaviorSet)
{
LOG_WARN(mMonsterReferenceFile
<< ": No behavior defined for monster Id:" << id
<< " (" << name << ")");
}
if (monster->getExp() == -1)
{
LOG_WARN(mMonsterReferenceFile
<< ": No experience defined for monster Id:" << id
<< " (" << name << ")");
monster->setExp(0);
}
++nbMonsters;
}
LOG_INFO("Loaded " << nbMonsters << " monsters from "
<< mMonsterReferenceFile << '.');
}
void MonsterManager::deinitialize()
{
for (MonsterClasses::iterator i = mMonsterClasses.begin(),
i_end = mMonsterClasses.end(); i != i_end; ++i)
{
delete i->second;
}
mMonsterClasses.clear();
mMonsterClassesByName.clear();
}
MonsterClass *MonsterManager::getMonsterByName(const std::string &name) const
{
return mMonsterClassesByName.find(name);
}
MonsterClass *MonsterManager::getMonster(int id) const
{
MonsterClasses::const_iterator i = mMonsterClasses.find(id);
return i != mMonsterClasses.end() ? i->second : 0;
}