/* * The Mana World Server * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or any later version. * * The Mana World is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with The Mana World; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "game-server/monster.hpp" #include "utils/logger.h" Monster::Monster(): Being(OBJECT_MONSTER, 65535), mCountDown(0) { LOG_DEBUG("Monster spawned!"); mAttributes.resize(NB_ATTRIBUTES_CONTROLLED, 1); // TODO: fill with the real attributes } void Monster::update() { /* Temporary "AI" behaviour that is purely artificial and not at all * intelligent. */ if (mCountDown == 0) { if (mAction != DEAD) { Point randomPos( rand() % 320 + 720, rand() % 320 + 840 ); setDestination(randomPos); mCountDown = 10 + rand() % 10; LOG_DEBUG("Setting new random destination " << randomPos.x << "," << randomPos.y << " for being " << getPublicID()); } else { raiseUpdateFlags(UPDATEFLAG_REMOVE); } } else { mCountDown--; } } void Monster::die() { mCountDown = 50; //sets remove time to 5 seconds Being::die(); } WeaponStats Monster::getWeaponStats() { WeaponStats weaponStats; /* * TODO: This should all be set by the monster database */ weaponStats.piercing = 1; weaponStats.element = ELEMENT_NEUTRAL; weaponStats.skill = MONSTER_SKILL_WEAPON; return weaponStats; } void Monster::calculateDerivedAttributes() { Being::calculateDerivedAttributes(); /* * Do any monster specific attribute calculation here */ }