/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMW_MAPMANAGER_H #define _TMW_MAPMANAGER_H #include #include class Map; struct LoadedMap { bool isActive; std::string fileName; Map *map; }; /** * MapManager loads/unloads maps */ class MapManager { public: typedef std::map< unsigned short, LoadedMap > Maps; /** * Constructor (loads map reference file). */ MapManager(std::string const &); /** * Returns the requested map. */ Map *getMap(int); /** * Returns the requested map name. */ std::string getMapName(int) const; /** * Returns all the maps. */ Maps const &getMaps() const { return maps; } /** * Sets the activity status of the map. */ void raiseActive(int); /** * Gets the activity status of the map. */ bool isActive(int) const; /** * Gets the number of maps */ short numberOfMaps() const; /** * Destructor. */ ~MapManager(); private: Maps maps; }; extern MapManager *mapManager; #endif