/* * The Mana Server * Copyright (C) 2004-2010 The Mana World Development Team * Copyright (C) 2010-2011 The Mana Development Team * * This file is part of The Mana Server. * * The Mana Server is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana Server. If not, see . */ #include "game-server/mapmanager.h" #include "common/resourcemanager.h" #include "game-server/map.h" #include "game-server/mapcomposite.h" #include "utils/logger.h" #include "utils/xml.h" #include /** * List of all the game maps, be they present or not on this server. */ static MapManager::Maps maps; const MapManager::Maps &MapManager::getMaps() { return maps; } int MapManager::initialize(const std::string &mapReferenceFile) { // Indicates the number of maps loaded successfully int loadedMaps = 0; XML::Document doc(mapReferenceFile); xmlNodePtr rootNode = doc.rootNode(); if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "maps")) { LOG_ERROR("Item Manager: Error while parsing map database (" << mapReferenceFile << ")!"); return loadedMaps; } LOG_INFO("Loading map reference: " << mapReferenceFile); for_each_xml_child_node(node, rootNode) { if (!xmlStrEqual(node->name, BAD_CAST "map")) continue; int id = XML::getProperty(node, "id", 0); std::string name = XML::getProperty(node, "name", std::string()); // Test id and map name if (id > 0 && !name.empty()) { // Testing if the file is actually in the maps folder std::string file = std::string("maps/") + name + ".tmx"; bool mapFileExists = ResourceManager::exists(file); // Try to fall back on fully compressed map if (!mapFileExists) { file += ".gz"; mapFileExists = ResourceManager::exists(file); } if (mapFileExists) { maps[id] = new MapComposite(id, name); if (!maps[id]->readMap()) LOG_FATAL("Failed to load map \"" << name << "\"!"); ++loadedMaps; } } else { if (name.empty()) { LOG_WARN("Invalid unnamed map Id: " << id << '.'); } else { LOG_WARN("Invalid map Id: " << id << " for map: " << name << '.'); } } } if (loadedMaps > 0) LOG_INFO(loadedMaps << " valid map file references were loaded."); return loadedMaps; } void MapManager::deinitialize() { for (Maps::iterator i = maps.begin(), i_end = maps.end(); i != i_end; ++i) { delete i->second; } maps.clear(); } MapComposite *MapManager::getMap(int mapId) { Maps::const_iterator i = maps.find(mapId); return (i != maps.end()) ? i->second : NULL; } MapComposite *MapManager::getMap(const std::string &mapName) { for (Maps::const_iterator i = maps.begin(); i != maps.end(); ++i) if (i->second->getName() == mapName) return i->second; return NULL; } bool MapManager::activateMap(int mapId) { Maps::iterator i = maps.find(mapId); assert(i != maps.end()); MapComposite *composite = i->second; if (composite->isActive()) return true; if (composite->activate()) { LOG_INFO("Activated map \"" << composite->getName() << "\" (id " << mapId << ")"); return true; } else { LOG_WARN("Couldn't activate invalid map \"" << composite->getName() << "\" (id " << mapId << ")"); return false; } }