/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMW_ITEMMANAGER_H #define _TMW_ITEMMANAGER_H #include #include "game-server/item.hpp" /** * The Item Manager loads the item reference database * and also offers an API to items information, and more. */ class ItemManager { public: /** * Constructor (loads item reference file) */ ItemManager(std::string const &itemReferenceFile); /** * Gives an Item having the demanded information. */ ItemClass *getItem(int itemId) const; private: std::map< int, ItemClass * > mItemReference; /**< Item reference */ }; extern ItemManager *itemManager; #endif