/* * The Mana Server * Copyright (C) 2010 The Mana Development Team * * This file is part of The Mana Server. * * The Mana Server is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana Server. If not, see . */ #include "autoattack.h" void AutoAttacks::add(const AutoAttack &autoAttack) { mAutoAttacks.push_back(autoAttack); // Slow, but safe. mAutoAttacks.sort(); } void AutoAttacks::clear() { mAutoAttacks.clear(); } void AutoAttacks::stop() { for (std::list::iterator it = mAutoAttacks.begin(); it != mAutoAttacks.end(); ++it) { it->halt(); } mActive = false; } void AutoAttacks::start() { for (std::list::iterator it = mAutoAttacks.begin(); it != mAutoAttacks.end(); ++it) { // If the attack is inactive, we hard reset it. if (!it->getTimer()) it->reset(); else it->softReset(); } mActive = true; } void AutoAttacks::tick(std::list *ret) { for (std::list::iterator it = mAutoAttacks.begin(); it != mAutoAttacks.end(); ++it) { if (it->tick()) { if (mActive) it->reset(); else it->halt(); } if (ret && it->isReady()) { ret->push_back(*it); } } }