/* * The Mana World Server * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or any later version. * * The Mana World is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with The Mana World; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include #include #include "defines.h" #include "messageout.h" #include "messagein.h" #if defined WIN32 #include "../testclient_private.h" #define PACKAGE_VERSION PRODUCT_VERSION #endif void parsePacket(char *data, int recvLength); ENetHost *client; ENetAddress addressAccount, addressGame, addressChat; ENetPeer *peerAccount, *peerGame, *peerChat; std::string token; bool connected = false; int main(int argc, char *argv[]) { #if (defined __USE_UNIX98 || defined __FreeBSD__) #include "../config.h" #endif std::cout << "The Mana World Test Client v" << PACKAGE_VERSION << std::endl; if (enet_initialize () != 0) { printf("An error occurred while initializing ENet.\n"); return EXIT_FAILURE; } atexit(enet_deinitialize); client = enet_host_create(NULL /* create a client host */, 3 /* allows 3 outgoing connection */, 57600 / 8 /* 56K modem with 56 Kbps downstream bandwidth */, 14400 / 8 /* 56K modem with 14 Kbps upstream bandwidth */); if (client == NULL) { printf("An error occurred while trying to create an ENet client host.\n"); exit (EXIT_FAILURE); } /* Connect to localhost:9601. */ enet_address_set_host(&addressAccount, "localhost"); addressAccount.port = 9601; /* Initiate the connection, allocating one channel. */ peerAccount = enet_host_connect(client, &addressAccount, 1); if (peerAccount == NULL) { printf("No available peers for initiating an ENet connection.\n"); exit (EXIT_FAILURE); } ENetEvent event; bool exit = true; char line[256] = ""; printf("Starting client...\n"); /* Wait up to 1000 milliseconds for an event. */ do { if (connected) { int answer = -1; std::cout << std::endl; std::cout << "0) Quit 9) Select Character" << std::endl; std::cout << "1) Register 10) Delete Character" << std::endl; std::cout << "2) Unregister" << std::endl; std::cout << "3) Login 12) Move Character" << std::endl; std::cout << "4) Logout 13) Say Around" << std::endl; std::cout << "5) Change Password 14) Equip Item" << std::endl; std::cout << "6) Change Email 15) Ruby Expression" << std::endl; std::cout << "7) Get Email 16) Enter Game Server" << std::endl; std::cout << "8) Create character 17) Enter Chat Server" << std::endl; std::cout << "Choose your option: "; std::cin >> answer; std::cin.getline(line, 256); // skip the remaining of the line MessageOut msg; int msgDestination = 0; // account server switch (answer) { case 0: // Disconnection if (connected) { enet_peer_disconnect(&client->peers[0], 0); } exit = true; break; case 1: // Register msg.writeShort(PAMSG_REGISTER); // We send the client version msg.writeLong(0); std::cout << "Account name: "; std::cin >> line; msg.writeString(line); std::cout << "Password: "; std::cin >> line; msg.writeString(line); std::cout << "Email address: "; std::cin >> line; msg.writeString(line); break; case 2: // Unregister (deleting an account) msg.writeShort(PAMSG_UNREGISTER); std::cout << "Account name: "; std::cin >> line; msg.writeString(line); std::cout << "Password: "; std::cin >> line; msg.writeString(line); break; case 3: // Login msg.writeShort(PAMSG_LOGIN); // We send the client version msg.writeLong(0); std::cout << "Account name: "; std::cin >> line; msg.writeString(line); std::cout << "Password: "; std::cin >> line; msg.writeString(line); break; case 4: // Logout msg.writeShort(PAMSG_LOGOUT); std::cout << "Logout" << std::endl; break; case 5: { // Change Password msg.writeShort(PAMSG_PASSWORD_CHANGE); std::cout << "Old Password: "; std::cin >> line; msg.writeString(line); std::cout << "New Password: "; std::cin >> line; msg.writeString(line); std::string line2; std::cout << "Retype new Password: "; std::cin >> line2; if (line != line2) { std::cout << "Error: Password mismatch." << std::endl; goto process_enet; } } break; case 6: // Change Email msg.writeShort(PAMSG_EMAIL_CHANGE); std::cout << "New Email: "; std::cin >> line; msg.writeString(line); break; case 7: // Get current Account's Email value msg.writeShort(PAMSG_EMAIL_GET); break; case 8: { // Create character msg.writeShort(PAMSG_CHAR_CREATE); std::cout << "Name: "; std::cin >> line; msg.writeString(line); std::cout << "Hair Style ID (0 - " << MAX_HAIRSTYLE_VALUE << "): "; std::cin >> line; msg.writeByte(atoi(line)); std::cout << "Hair Color ID (0 - " << MAX_HAIRCOLOR_VALUE << "): "; std::cin >> line; msg.writeByte(atoi(line)); std::cout << "Gender ID (0 - " << MAX_GENDER_VALUE << "): "; std::cin >> line; msg.writeByte(atoi(line)); std::cout << "Strength: "; std::cin >> line; msg.writeShort(atoi(line)); std::cout << "Agility: "; std::cin >> line; msg.writeShort(atoi(line)); std::cout << "Vitality: "; std::cin >> line; msg.writeShort(atoi(line)); std::cout << "Intelligence: "; std::cin >> line; msg.writeShort(atoi(line)); std::cout << "Dexterity: "; std::cin >> line; msg.writeShort(atoi(line)); std::cout << "Luck: "; std::cin >> line; msg.writeShort(atoi(line)); } break; case 9: { // Select character msg.writeShort(PAMSG_CHAR_SELECT); std::cout << "Character ID: "; std::cin >> line; msg.writeByte(atoi(line)); } break; case 10: { // Delete character msg.writeShort(PAMSG_CHAR_DELETE); std::cout << "Character ID: "; std::cin >> line; msg.writeByte(atoi(line)); } break; case 12: { // Move character long x, y; std::cout << "X: "; std::cin >> x; std::cout << "Y: "; std::cin >> y; msg.writeShort(PGMSG_WALK); msg.writeShort(x); msg.writeShort(y); msgDestination = 1; } break; case 13: { // Chat msg.writeShort(PGMSG_SAY); std::cout << "Say: "; std::cin.getline(line, 256); line[255] = '\0'; msg.writeString(line); msgDestination = 1; } break; case 14: { // Equip unsigned int itemId; unsigned int slot; std::cout << "Item ID: "; std::cin >> itemId; std::cout << "Slot: "; std::cin >> slot; msg.writeShort(PGMSG_EQUIP); msg.writeLong(itemId); msg.writeByte(slot); msgDestination = 1; } break; case 15: { std::cout << "Expr: "; std::cin >> line; msg.writeShort(0x800); msg.writeString(line); } break; case 16: { // enter game server msg.writeShort(PGMSG_CONNECT); msg.writeString(token, 32); msgDestination = 1; } break; case 17: { // enter chat server msg.writeShort(PCMSG_CONNECT); msg.writeString(token, 32); msgDestination = 2; } break; default: goto process_enet; } // end switch // Send prepared message if (!exit && connected) { ENetPacket *packet = enet_packet_create( msg.getData(), msg.getLength(), ENET_PACKET_FLAG_RELIABLE); ENetPeer *peer = peerAccount; if (msgDestination == 1) peer = peerGame; else if (msgDestination == 2) peer = peerChat; if (peer) { // Send the packet to the peer over channel id 0. enet_peer_send(peer, 0, packet); } else std::cout << "Peer " << msgDestination << " is not connected. " "Cannot send packet." << std::endl; } // end if } // end if process_enet: while (enet_host_service(client, &event, 2000)) { switch (event.type) { case ENET_EVENT_TYPE_CONNECT: printf("Connected to server\n"); connected = true; exit = false; break; case ENET_EVENT_TYPE_RECEIVE: std::cout << "A packet of length " << event.packet->dataLength << " was received from " << event.peer->address.host << std::endl; parsePacket((char *)event.packet->data, event.packet->dataLength); // Clean up the packet now that we're done using it. enet_packet_destroy(event.packet); break; case ENET_EVENT_TYPE_DISCONNECT: printf("Disconnected.\n"); connected = false; exit = true; break; default: //printf("Unhandled enet event.\n"); break; } // end switch } // end while } while (!exit); if (connected) { // The disconnection attempt didn't succeed yet. Force disconnection. enet_peer_reset(&client->peers[0]); } enet_host_destroy(client); return 0; } void parsePacket(char *data, int recvLength) { // Response handling // Transforming it into a MessageIn object if (recvLength >= 2) { MessageIn msg(data, recvLength); switch (msg.getId()) { case APMSG_REGISTER_RESPONSE: // Register switch (msg.readByte()) { case ERRMSG_OK: std::cout << "Account registered." << std::endl; break; case ERRMSG_INVALID_ARGUMENT: std::cout << "Account registering: Invalid username, password, or email." << std::endl; break; case REGISTER_INVALID_VERSION: std::cout << "Account registering: Invalid version." << std::endl; break; case REGISTER_EXISTS_USERNAME: std::cout << "Account registering: Username already exists." << std::endl; break; case REGISTER_EXISTS_EMAIL: std::cout << "Account registering: Email already exists." << std::endl; break; default: std::cout << "Account registering: Unknown error." << std::endl; break; } break; case APMSG_UNREGISTER_RESPONSE: // Register switch (msg.readByte()) { case ERRMSG_OK: std::cout << "Account unregistered." << std::endl; break; case ERRMSG_INVALID_ARGUMENT: std::cout << "Account unregistering: Invalid username or password." << std::endl; break; default: std::cout << "Account unregistering: Unknown error." << std::endl; break; } break; case APMSG_LOGIN_RESPONSE: // Register switch (msg.readByte()) { case ERRMSG_OK: std::cout << "Login successful." << std::endl; break; case ERRMSG_INVALID_ARGUMENT: std::cout << "Login: Invalid username or password." << std::endl; break; case LOGIN_INVALID_VERSION: std::cout << "Login: Invalid Version." << std::endl; break; case ERRMSG_FAILURE: std::cout << "Login: Already logged with another account." << std::endl; break; default: std::cout << "Login: Unknown error." << std::endl; break; } break; case APMSG_LOGOUT_RESPONSE: { switch (msg.readByte()) { case ERRMSG_OK: std::cout << "Logout..." << std::endl; break; case ERRMSG_NO_LOGIN: std::cout << "Logout: Unsuccessful." << std::endl; break; default: std::cout << "Logout: Unknown error." << std::endl; } } break; case APMSG_PASSWORD_CHANGE_RESPONSE: { switch (msg.readByte()) { case ERRMSG_OK: std::cout << "Password correctly changed." << std::endl; break; case ERRMSG_NO_LOGIN: std::cout << "Password change: Not logged in." << std::endl; break; case ERRMSG_INVALID_ARGUMENT: std::cout << "Password change: New password is invalid." << std::endl; break; case ERRMSG_FAILURE: std::cout << "Password change: Old password is invalid." << std::endl; break; default: std::cout << "Password change: Unknown error." << std::endl; break; } } break; case APMSG_EMAIL_CHANGE_RESPONSE: { switch (msg.readByte()) { case ERRMSG_OK: std::cout << "Email correctly changed." << std::endl; break; case ERRMSG_NO_LOGIN: std::cout << "Email change: Not logged in." << std::endl; break; case EMAILCHG_EXISTS_EMAIL: std::cout << "Email change: Email already exists." << std::endl; break; case ERRMSG_INVALID_ARGUMENT: std::cout << "Email change: New Email is invalid." << std::endl; break; default: std::cout << "Email change: Unknown error." << std::endl; break; } } break; case APMSG_EMAIL_GET_RESPONSE: { switch (msg.readByte()) { case ERRMSG_OK: std::cout << "Current Email: " << msg.readString() << std::endl; break; case ERRMSG_NO_LOGIN: std::cout << "Get Email: Not logged in." << std::endl; break; default: std::cout << "Get Email: Unknown error." << std::endl; break; } } break; case APMSG_CHAR_CREATE_RESPONSE: { switch (msg.readByte()) { case ERRMSG_OK: std::cout << "Character Created successfully." << std::endl; break; case CREATE_EXISTS_NAME: std::cout << "Character Creation: Character's name already exists." << std::endl; break; case ERRMSG_NO_LOGIN: std::cout << "Character Creation: Not logged in." << std::endl; break; case CREATE_TOO_MUCH_CHARACTERS: std::cout << "Character Creation: Too much characters." << std::endl; break; case CREATE_INVALID_HAIRSTYLE: std::cout << "Character Creation: Invalid Hair Style Value." << std::endl; break; case CREATE_INVALID_HAIRCOLOR: std::cout << "Character Creation: Invalid Hair Color Value." << std::endl; break; case CREATE_INVALID_GENDER: std::cout << "Character Creation: Invalid Gender Value." << std::endl; break; case CREATE_RAW_STATS_EQUAL_TO_ZERO: std::cout << "Character Creation: a Statistic is equal to zero." << std::endl; break; case CREATE_RAW_STATS_INVALID_DIFF: std::cout << "Character Creation: Statistics disproportionned." << std::endl; break; case CREATE_RAW_STATS_TOO_HIGH: std::cout << "Character Creation: Statistics too high for level 1." << std::endl; break; case CREATE_RAW_STATS_TOO_LOW: std::cout << "Character Creation: Statistics too low for level 1." << std::endl; break; default: std::cout << "Character Creation: Unknown error." << std::endl; break; } } break; case APMSG_CHAR_DELETE_RESPONSE: { switch (msg.readByte()) { case ERRMSG_OK: std::cout << "Character deleted." << std::endl; break; case ERRMSG_INVALID_ARGUMENT: std::cout << "Character Deletion: Character's ID doesn't exist." << std::endl; break; case ERRMSG_NO_LOGIN: std::cout << "Character Deletion: Not logged in." << std::endl; break; default: std::cout << "Character Deletion: Unknown error." << std::endl; break; } } break; case APMSG_CHAR_SELECT_RESPONSE: { switch (msg.readByte()) { case ERRMSG_OK: { std::cout << "Character selected successfully." << std::endl; std::cout << "Current Map: " << msg.readString() << std::endl; std::string server = msg.readString(); enet_address_set_host(&addressGame, server.c_str()); addressGame.port = msg.readShort(); peerGame = enet_host_connect(client, &addressGame, 1); std::cout << "Connecting to " << server << ':' << addressGame.port; server = msg.readString(); enet_address_set_host(&addressChat, server.c_str()); addressChat.port = msg.readShort(); peerChat = enet_host_connect(client, &addressChat, 1); token = msg.readString(32); connected = false; std::cout << " and to " << server << ':' << addressChat.port << std::endl; } break; case ERRMSG_INVALID_ARGUMENT: std::cout << "Character Selection: invalid ID." << std::endl; break; case ERRMSG_NO_LOGIN: std::cout << "Character Selection: Not logged in." << std::endl; break; default: std::cout << "Character Selection: Unknown error." << std::endl; break; } } break; case APMSG_CHAR_INFO: { std::cout << "Information on character " << int(msg.readByte()) << std::endl; std::cout << " Name: " << msg.readString() << std::endl; std::cout << " Gender: " << int(msg.readByte()) << ", "; std::cout << "Hair Style: " << int(msg.readByte()) << ", "; std::cout << "Hair Color: " << int(msg.readByte()) << std::endl; std::cout << " Level: " << int(msg.readByte()) << ", "; std::cout << "Money: " << int(msg.readShort()) << std::endl; std::cout << " Strength: " << int(msg.readShort()) << ", "; std::cout << "Agility: " << int(msg.readShort()) << ", "; std::cout << "Vitality: " << int(msg.readShort()) << std::endl; std::cout << " Intelligence: " << int(msg.readShort()) << ", "; std::cout << "Dexterity: " << int(msg.readShort()) << ", "; std::cout << "Luck: " << int(msg.readShort()) << std::endl; //std::cout << " Current Map: " << msg.readString() << " (X:"; //std::cout << int(msg.readShort()) << ", Y:"; //std::cout << int(msg.readShort()) << ")" << std::endl; } break; case GPMSG_SAY: { std::string who = msg.readString(); std::cout << who << " says around:" << std::endl << msg.readString() << std::endl; } break; case GPMSG_BEING_LEAVE: { switch (msg.readByte()) { case OBJECT_PLAYER: std::cout << "Player " << msg.readLong() << " left map." << std::endl; break; default: std::cout << "Unknown being left map." << std::endl; } } break; case GPMSG_BEING_ENTER: { switch (msg.readByte()) { case OBJECT_PLAYER: std::cout << "Player " << msg.readLong() << " entered map" << std::endl; std::cout << " name: " << msg.readString() << std::endl; std::cout << " hair style: " << (int)msg.readByte() << std::endl; std::cout << " hair color: " << (int)msg.readByte() << std::endl; std::cout << " gender: " << (int)msg.readByte() << std::endl; break; default: std::cout << "Unknown being entered map." << std::endl; } } break; case GPMSG_BEINGS_MOVE: { int nb = (recvLength - 2) / (1*4 + 4*2); std::cout << "Beings are moving:" << std::endl; for(; nb > 0; --nb) { int id = msg.readLong(); int cx = msg.readShort(), cy = msg.readShort(); int dx = msg.readShort(), dy = msg.readShort(); std::cout << " ID " << id << " at (" << cx << ", " << cy << ") toward (" << dx << ", " << dy << ")." << std::endl; } } break; case XXMSG_INVALID: std::cout << "The server does not understand our message." << std::endl; break; default: std::cout << "Unknown message received. Id: " << msg.getId() << "." << std::endl; break; } // end switch MessageId } // end if recLength > 2 (MessageLength > 2) }