/* * The Mana World Server * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "chatchannel.h" ChatChannel::ChatChannel(const std::string &channelName, const std::string &channelAnnouncement = "None", const std::string &channelPassword = "None"): mChannelName(channelName), mChannelAnnouncement(channelAnnouncement), mChannelPassword(channelPassword) { if (channelAnnouncement == "") mChannelAnnouncement = "None"; if (channelPassword == "") mChannelPassword = "None"; mRegisteredUsers.clear(); } ChatChannel::~ChatChannel() { mRegisteredUsers.clear(); } const std::string& ChatChannel::getName() const { return mChannelName; } const std::string& ChatChannel::getAnnouncement() const { return mChannelAnnouncement; } const std::string& ChatChannel::getPassword() const { return mChannelPassword; } void ChatChannel::setName(const std::string &channelName) { mChannelName = channelName; } void ChatChannel::setAnnouncement(const std::string &channelAnnouncement) { if (channelAnnouncement == "") mChannelAnnouncement = "None"; else mChannelAnnouncement = channelAnnouncement; } void ChatChannel::setPassword(const std::string &channelPassword) { if (channelPassword == "") mChannelPassword = "None"; else mChannelPassword = channelPassword; } ChatChannel::ChannelUsers const &ChatChannel::getUserList() const { return mRegisteredUsers; } bool ChatChannel::addUserInChannel(std::string const &user) { // Check if the user already exists in the channel ChannelUsers::const_iterator i = mRegisteredUsers.begin(), i_end = mRegisteredUsers.end(); if (std::find(i, i_end, user) == i_end) return false; mRegisteredUsers.push_back(user); return true; } bool ChatChannel::removeUserFromChannel(std::string const &user) { ChannelUsers::iterator i_end = mRegisteredUsers.end(), i = std::find(mRegisteredUsers.begin(), i_end, user); if (i == i_end) return false; mRegisteredUsers.erase(i); return true; } void ChatChannel::removeEveryUsersFromChannel() { mRegisteredUsers.clear(); }