/* * The Mana World Server * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMWSERV_CHATCLIENT_H_ #define _TMWSERV_CHATCLIENT_H_ #include #include #include "net/netcomputer.hpp" class ChatChannel; class Guild; class Party; /** * A client connected to the chat server. Via this class, the chat server * keeps track of the character name and account level of a client. */ class ChatClient : public NetComputer { public: /** * Constructor. */ ChatClient(ENetPeer *peer): NetComputer(peer), party(0) { } std::string characterName; std::vector< ChatChannel * > channels; Party* party; unsigned char accountLevel; }; #endif