/*
* The Mana Server
* Copyright (C) 2004-2010 The Mana World Development Team
*
* This file is part of The Mana Server.
*
* The Mana Server is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana Server. If not, see .
*/
#ifdef HAVE_CONFIG_H
#include "../config.h"
#endif
#include "account-server/accounthandler.hpp"
#include "account-server/serverhandler.hpp"
#include "account-server/storage.hpp"
#include "chat-server/chatchannelmanager.hpp"
#include "chat-server/chathandler.hpp"
#include "chat-server/guildmanager.hpp"
#include "chat-server/post.hpp"
#include "common/configuration.hpp"
#include "common/resourcemanager.hpp"
#include "net/bandwidth.hpp"
#include "net/connectionhandler.hpp"
#include "net/messageout.hpp"
#include "utils/logger.h"
#include "utils/processorutils.hpp"
#include "utils/stringfilter.h"
#include "utils/timer.h"
#include
#include
#include
#include
#include
#include
#include
using utils::Logger;
// Default options that automake should be able to override.
#define DEFAULT_LOG_FILE "manaserv-account.log"
#define DEFAULT_STATS_FILE "manaserv.stats"
#define DEFAULT_CONFIG_FILE "manaserv.xml"
static bool running = true; /**< Determines if server keeps running */
utils::StringFilter *stringFilter; /**< Slang's Filter */
/** Database handler. */
Storage *storage;
/** Communications (chat) message handler */
ChatHandler *chatHandler;
ChatChannelManager *chatChannelManager;
GuildManager *guildManager;
PostManager *postalManager;
BandwidthMonitor *gBandwidth;
/** Callback used when SIGQUIT signal is received. */
static void closeGracefully(int)
{
running = false;
}
static void initConfig()
{
/*
* If the path values aren't defined, we set the default
* depending on the platform.
*/
// The config path
#if defined CONFIG_FILE
std::string configPath = CONFIG_FILE;
#else
#if (defined __USE_UNIX98 || defined __FreeBSD__)
std::string configPath = getenv("HOME");
configPath += "/.";
configPath += DEFAULT_CONFIG_FILE;
#else // Win32, ...
std::string configPath = DEFAULT_CONFIG_FILE;
#endif
#endif // defined CONFIG_FILE
Configuration::initialize(configPath);
LOG_INFO("Using config file: " << configPath);
// check inter-server password
if (Configuration::getValue("net_password", "") == "")
{
LOG_WARN("SECURITY WARNING: No 'net_password' set in " << configPath <<
" - set one ASAP or this server WILL get h4x0rd!!");
}
}
/**
* Initializes the server.
*/
static void initialize()
{
// Reset to default segmentation fault handling for debugging purposes
signal(SIGSEGV, SIG_DFL);
// Used to close via process signals
#if (defined __USE_UNIX98 || defined __FreeBSD__)
signal(SIGQUIT, closeGracefully);
#endif
signal(SIGINT, closeGracefully);
signal(SIGTERM, closeGracefully);
// Set enet to quit on exit.
atexit(enet_deinitialize);
/*
* If the path values aren't defined, we set the default
* depending on the platform.
*/
// The log path
#if defined LOG_FILE
std::string logPath = LOG_FILE;
#else
#if (defined __USE_UNIX98 || defined __FreeBSD__)
std::string logPath = getenv("HOME");
logPath += "/.";
logPath += DEFAULT_LOG_FILE;
#else // Win32, ...
std::string logPath = DEFAULT_LOG_FILE;
#endif
#endif // defined LOG_FILE
// Initialize PhysicsFS
PHYSFS_init("");
// Initialize the logger.
using namespace utils;
Logger::setLogFile(logPath);
// write the messages to both the screen and the log file.
Logger::setTeeMode(true);
LOG_INFO("Using log file: " << logPath);
ResourceManager::initialize();
// Open database
try {
storage = new Storage;
storage->open();
} catch (std::string &error) {
LOG_FATAL("Error opening the database: " << error);
exit(1);
}
// --- Initialize the managers
stringFilter = new StringFilter; // The slang's and double quotes filter.
chatChannelManager = new ChatChannelManager;
guildManager = new GuildManager;
postalManager = new PostManager;
gBandwidth = new BandwidthMonitor;
// --- Initialize the global handlers
// FIXME: Make the global handlers global vars or part of a bigger
// singleton or a local variable in the event-loop
chatHandler = new ChatHandler;
// --- Initialize enet.
if (enet_initialize() != 0) {
LOG_FATAL("An error occurred while initializing ENet");
exit(2);
}
// Initialize the processor utility functions
utils::processor::init();
// Seed the random number generator
std::srand( time(NULL) );
}
/**
* Deinitializes the server.
*/
static void deinitialize()
{
// Write configuration file
Configuration::deinitialize();
// Destroy message handlers.
AccountClientHandler::deinitialize();
GameServerHandler::deinitialize();
// Quit ENet
enet_deinitialize();
delete chatHandler;
// Destroy Managers
delete stringFilter;
delete chatChannelManager;
delete guildManager;
delete postalManager;
delete gBandwidth;
// Get rid of persistent data storage
delete storage;
PHYSFS_deinit();
}
/**
* Dumps statistics.
*/
static void dumpStatistics()
{
#if defined STATS_FILE
std::string path = STATS_FILE;
#else
#if (defined __USE_UNIX98 || defined __FreeBSD__)
std::string path = getenv("HOME");
path += "/.";
path += DEFAULT_STATS_FILE;
#else // Win32, ...
std::string path = DEFAULT_STATS_FILE;
#endif
#endif
std::ofstream os(path.c_str());
os << "\n";
GameServerHandler::dumpStatistics(os);
os << "\n";
}
/**
* Show command line arguments
*/
static void printHelp()
{
std::cout << "manaserv" << std::endl << std::endl
<< "Options: " << std::endl
<< " -h --help : Display this help" << std::endl
<< " --verbosity : Set the verbosity level" << std::endl
<< " - 0. Fatal Errors only." << std::endl
<< " - 1. All Errors." << std::endl
<< " - 2. Plus warnings." << std::endl
<< " - 3. Plus standard information." << std::endl
<< " - 4. Plus debugging information." << std::endl
<< " --port : Set the default port to listen on" << std::endl;
exit(0);
}
struct CommandLineOptions
{
CommandLineOptions():
verbosity(Logger::Warn),
port(DEFAULT_SERVER_PORT)
{}
Logger::Level verbosity;
int port;
};
/**
* Parse the command line arguments
*/
static void parseOptions(int argc, char *argv[], CommandLineOptions &options)
{
const char *optstring = "h";
const struct option long_options[] =
{
{ "help", no_argument, 0, 'h' },
{ "verbosity", required_argument, 0, 'v' },
{ "port", required_argument, 0, 'p' },
{ 0, 0, 0, 0 }
};
while (optind < argc)
{
int result = getopt_long(argc, argv, optstring, long_options, NULL);
if (result == -1)
break;
switch (result) {
default: // Unknown option
case 'h':
// Print help
printHelp();
break;
case 'v':
options.verbosity = static_cast(atoi(optarg));
LOG_INFO("Using log verbosity level " << options.verbosity);
break;
case 'p':
options.port = atoi(optarg);
break;
}
}
}
/**
* Main function, initializes and runs server.
*/
int main(int argc, char *argv[])
{
#ifdef PACKAGE_VERSION
LOG_INFO("The Mana Account+Chat Server v" << PACKAGE_VERSION);
#endif
initConfig();
// Parse command line options
CommandLineOptions options;
options.verbosity = static_cast(
Configuration::getValue("log_accountServerLogLevel",
options.verbosity) );
options.port = Configuration::getValue("net_accountServerPort",
options.port);
parseOptions(argc, argv, options);
Logger::setVerbosity(options.verbosity);
// General initialization
initialize();
std::string host = Configuration::getValue("net_listenHost", std::string());
if (!AccountClientHandler::initialize(options.port, host) ||
!GameServerHandler::initialize(options.port + 1, host) ||
!chatHandler->startListen(options.port + 2, host))
{
LOG_FATAL("Unable to create an ENet server host.");
return 3;
}
// Dump statistics every 10 seconds.
utils::Timer statTimer(10000);
// Check for expired bans every 30 seconds
utils::Timer banTimer(30000);
// -------------------------------------------------------------------------
// FIXME: for testing purposes only...
// writing accountserver startup time and svn revision to database as global
// world state variable
const time_t startup = time(NULL);
std::stringstream timestamp;
timestamp << startup;
storage->setWorldStateVar("accountserver_startup", timestamp.str());
const std::string revision = "$Revision$";
storage->setWorldStateVar("accountserver_version", revision);
// -------------------------------------------------------------------------
while (running)
{
AccountClientHandler::process();
GameServerHandler::process();
chatHandler->process(50);
if (statTimer.poll())
dumpStatistics();
if (banTimer.poll())
storage->checkBannedAccounts();
}
LOG_INFO("Received: Quit signal, closing down...");
chatHandler->stopListen();
deinitialize();
return 0;
}