/* * The Mana World Server * Copyright 2007 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or any later version. * * The Mana World is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with The Mana World; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "abstractcharacterdata.hpp" #include "defines.h" #include "net/messagein.hpp" #include "net/messageout.hpp" #include "point.h" void AbstractCharacterData::serialize(MessageOut &msg) const { msg.writeLong(getDatabaseID()); msg.writeString(getName()); msg.writeByte(getGender()); msg.writeByte(getHairStyle()); msg.writeByte(getHairColor()); msg.writeByte(getLevel()); msg.writeShort(getMoney()); for (int i = 0; i < NB_BASE_ATTRIBUTES; ++i) { msg.writeByte(getBaseAttribute(i)); } msg.writeShort(getMapId()); msg.writeShort(getPosition().x); msg.writeShort(getPosition().y); /** * TODO: uncomment/redesign after Inventory is redesigned/improved * TODO: Test and debug. * for (int j = 0; j < getNumberOfInventoryItems(); ++j) { msg.writeShort(getInventoryItem(j).itemClassId); msg.writeShort(getInventoryItem(j).numberOfItemsInSlot); msg.writeByte((char)getInventoryItem(j).isEquiped); } */ } void AbstractCharacterData::deserialize(MessageIn &msg) { setDatabaseID(msg.readLong()); setName(msg.readString()); setGender(msg.readByte()); setHairStyle(msg.readByte()); setHairColor(msg.readByte()); setLevel(msg.readByte()); setMoney(msg.readShort()); for (int i = 0; i < NB_BASE_ATTRIBUTES; ++i) { setBaseAttribute(i, msg.readByte()); } setMapId(msg.readShort()); Point temporaryPoint; temporaryPoint.x = msg.readShort(); temporaryPoint.y = msg.readShort(); setPosition(temporaryPoint); /** * TODO: uncomment/redesign after Inventory is redesigned/improved * TODO: Test and debug. * clearInventory(); // byte = 1, short = 2 while (msg.getUnreadLength() >= 5) { InventoryItem tempItem; tempItem.itemClassId = msg.readShort(); tempItem.numberOfItemsInSlot = msg.readShort(); tempItem.isEquiped = (bool) msg.readByte(); addItemToInventory(tempItem); } */ }