------------------------------------------------------------- -- Mana Support Library Constants -- -- -- -- Some useful numeric values for use by other scripts. -- -- -- ---------------------------------------------------------------------------------- -- Copyright 2008 The Mana World Development Team -- -- -- -- This file is part of The Mana Server. -- -- -- -- The Mana Server is free software; you can redistribute it and/or modify it -- -- under the terms of the GNU General Public License as published by the Free -- -- Software Foundation; either version 2 of the License, or any later version. -- ---------------------------------------------------------------------------------- DAMAGE_PHYSICAL = 0 DAMAGE_MAGICAL = 1 DAMAGE_OTHER = 2 ELEMENT_NEUTRAL = 0 ELEMENT_FIRE = 1 ELEMENT_WATER = 2 ELEMENT_EARTH = 3 ELEMENT_AIR = 4 ELEMENT_LIGHTNING = 5 ELEMENT_METAL = 6 ELEMENT_WOOD = 7 ELEMENT_ICE = 8 ATTR_PHY_ATK_MIN = 0 ATTR_PHY_ATK_DELTA = 1 ATTR_MAG_ATK = 2 ATTR_PHY_RES = 3 ATTR_MAG_RES = 4 ATTR_EVADE = 5 ATTR_HIT = 6 ATTR_HP = 7 ATTR_HP_REGEN = 8 ELEM_NEUTRAL = 9 ELEM_FIRE = 10 ELEM_WATER = 11 ELEM_EARTH = 12 ELEM_AIR = 13 ELEM_SACRED = 14 ELEM_DEATH = 15 ATTR_STRENGTH = 16 ATTR_AGILITY = 17 ATTR_DEXTERITY = 18 ATTR_VITALITY = 19 ATTR_INTELLIGENCE = 20 ATTR_WILLPOWER = 21 SKILL_WEAPON_NONE = 100 SKILL_WEAPON_KNIFE = 101 SKILL_WEAPON_SWORD = 102 SKILL_WEAPON_POLEARM = 103 SKILL_WEAPON_STAFF = 104 SKILL_WEAPON_WHIP = 105 SKILL_WEAPON_BOW = 106 SKILL_WEAPON_SHOOTING = 107 SKILL_WEAPON_MACE = 108 SKILL_WEAPON_AXE = 109 SKILL_WEAPON_THROWN = 110 TILESIZE = 32 HOURS = 3600 MINUTES = 60 TYPE_ITEM = 0; TYPE_ACTOR = 1; TYPE_NPC = 2; TYPE_MONSTER = 3; TYPE_CHARACTER = 4; TYPE_EFFECT = 5; TYPE_OTHER = 6; ACTION_STAND = 0; ACTION_WALK = 1; ACTION_ATTACK = 2; ACTION_SIT = 3; ACTION_DEAD = 4; ACTION_HURT = 5; DIRECTION_DEFAULT = 0; DIRECTION_UP = 1; DIRECTION_DOWN = 2; DIRECTION_LEFT = 3; DIRECTION_RIGHT = 4; DIRECTION_INVALID = 5; EMOTE_DISGUST = 10000; EMOTE_SURPRISE = 10001; EMOTE_HAPPY = 10002; EMOTE_SAD = 10003; EMOTE_EVIL = 10004; EMOTE_WINK = 10005; EMOTE_ANGEL = 10006; EMOTE_BLUSH = 10007; EMOTE_TONGUE = 10008; EMOTE_GRIN = 10009; EMOTE_UPSET = 10010; EMOTE_PERTURBED = 10011; EMOTE_SPEECH = 10012; EMOTE_BLAH = 10013;