--[[ Example monster script. Makes the monster boost about his abilities and makes both the monster and the player talkative during battle. --]] function update_monster(mob) local r = math.random(0, 200); if r == 0 then mana.being_say(mob, "Roar! I am a boss") end end function on_maggot_strike(mob, victim, hit) if hit > 0 then mana.being_say(mob, "Take this! "..hit.." damage!") mana.being_say(victim, "Oh Noez!") else mana.being_say(mob, "Oh no, my attack missed!") mana.being_say(victim, "Whew...") end end