From ea2d25cb26e69a2a17662db1c0d1e751f49aa963 Mon Sep 17 00:00:00 2001 From: Roderic Morris Date: Wed, 31 Dec 2008 19:57:05 -0500 Subject: send hair and gender information in update look messages, set looks change flag when changing hair --- src/game-server/state.cpp | 6 +++++- src/scripting/lua.cpp | 2 ++ 2 files changed, 7 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/game-server/state.cpp b/src/game-server/state.cpp index 8202f7ca..410028a4 100644 --- a/src/game-server/state.cpp +++ b/src/game-server/state.cpp @@ -211,7 +211,11 @@ static void informPlayer(MapComposite *map, Character *p) { MessageOut LooksMsg(GPMSG_BEING_LOOKS_CHANGE); LooksMsg.writeShort(oid); - serializeLooks(static_cast< Character * >(o), LooksMsg, false); + Character * c = static_cast(o); + serializeLooks(c, LooksMsg, false); + LooksMsg.writeShort(c->getHairStyle()); + LooksMsg.writeShort(c->getHairColor()); + LooksMsg.writeShort(c->getGender()); gameHandler->sendTo(p, LooksMsg); } diff --git a/src/scripting/lua.cpp b/src/scripting/lua.cpp index 8dcf69b7..e3fdfd9e 100644 --- a/src/scripting/lua.cpp +++ b/src/scripting/lua.cpp @@ -905,6 +905,7 @@ static int chr_set_hair_style(lua_State *s) } c->setHairStyle(style); + c->raiseUpdateFlags(UPDATEFLAG_LOOKSCHANGE); return 0; } @@ -949,6 +950,7 @@ static int chr_set_hair_color(lua_State *s) } c->setHairColor(color); + c->raiseUpdateFlags(UPDATEFLAG_LOOKSCHANGE); return 0; } -- cgit v1.2.3-70-g09d2