From 8d20dc6b593f4d3b1c28b274a8f126b4299b73e4 Mon Sep 17 00:00:00 2001 From: Yohann Ferreira Date: Wed, 28 Sep 2011 23:36:52 +0200 Subject: Added a default skill id getter in the skill manager. I also added a link to the skillmanager object in its header file. This will later be used to get info from elsewhere than the server main loop. Reviewed-by: Bjorn. --- src/game-server/skillmanager.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src') diff --git a/src/game-server/skillmanager.h b/src/game-server/skillmanager.h index 1912e2fc..e789c89d 100644 --- a/src/game-server/skillmanager.h +++ b/src/game-server/skillmanager.h @@ -53,6 +53,8 @@ class SkillManager const std::string getSkillName(unsigned int id) const; const std::string getSetName(unsigned int id) const; + unsigned int getDefaultSkillId() const + { return mDefaultSkillId; } private: struct SkillInfo { SkillInfo(): @@ -86,4 +88,6 @@ class SkillManager unsigned int mDefaultSkillId; }; +extern SkillManager *skillManager; + #endif // SKILLMANAGER_H -- cgit v1.2.3-60-g2f50