From 052c03225c4f23bb50cd8d8e24a8a355656bcc07 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Wed, 13 Aug 2008 19:11:12 +0000 Subject: Don't ignore monster with ID 0, since our maggot uses that. --- src/game-server/monstermanager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/game-server/monstermanager.cpp b/src/game-server/monstermanager.cpp index a8239b8d..d7a840e7 100644 --- a/src/game-server/monstermanager.cpp +++ b/src/game-server/monstermanager.cpp @@ -104,10 +104,10 @@ void MonsterManager::reload() continue; } - int id = XML::getProperty(node, "id", 0); + int id = XML::getProperty(node, "id", -1); std::string name = XML::getProperty(node, "name", "unnamed"); - if (id == 0) + if (id == -1) { LOG_WARN("Monster Manager: There is a monster ("<