From aa04597c5f8bb806996d604699fc8ebff6d53bdd Mon Sep 17 00:00:00 2001 From: Erik Schilling Date: Sat, 6 Apr 2013 21:36:50 +0200 Subject: Converted the Character class into a component A CharacterData was created as a proxy class in order to allow using the old serialization method. --- src/scripting/luascript.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/scripting/luascript.h') diff --git a/src/scripting/luascript.h b/src/scripting/luascript.h index 3bedbc28..b7bdde1e 100644 --- a/src/scripting/luascript.h +++ b/src/scripting/luascript.h @@ -28,7 +28,7 @@ extern "C" { #include "scripting/script.h" -class Character; +class CharacterComponent; /** * Implementation of the Script class for Lua. @@ -69,11 +69,11 @@ class LuaScript : public Script void unref(Ref &ref); - static void getQuestCallback(Character *, + static void getQuestCallback(Being *, const std::string &value, Script *); - static void getPostCallback(Character *, + static void getPostCallback(Being *, const std::string &sender, const std::string &letter, Script *); -- cgit v1.2.3-60-g2f50