From 4a0a3305191b3be51542bed5c382edae3aba7058 Mon Sep 17 00:00:00 2001 From: Guillaume Melquiond Date: Thu, 9 Aug 2007 15:04:29 +0000 Subject: Added new scripting interface and Lua engine. --- src/script.h | 69 ------------------------------------------------------------ 1 file changed, 69 deletions(-) delete mode 100644 src/script.h (limited to 'src/script.h') diff --git a/src/script.h b/src/script.h deleted file mode 100644 index ab851f38..00000000 --- a/src/script.h +++ /dev/null @@ -1,69 +0,0 @@ -/* - * The Mana World Server - * Copyright 2004 The Mana World Development Team - * - * This file is part of The Mana World. - * - * The Mana World is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * The Mana World is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with The Mana World; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * $Id$ - */ - -#ifndef SCRIPT_H -#define SCRIPT_H - -#ifdef SCRIPT_SUPPORT - -#include - -/* - * Script - * Script provides a simple class which is a simple interface - * for defining a scripting backend. Each Script object consists - * of an independant scripting environment. - * - * Requirements of Script Object: - * - Each script object is independant from any other script object. - * - A script is to be executed upon instantiation. - * - A initialization and destruction function should be executed in - * the script if such a function is defined (the interface should - * provide default methods in case they are missing or not needed.) - */ -class Script -{ - protected: - // Filename of the script corresponding to the script object - std::string scriptName; - - public: - Script(const std::string &file):scriptName(file) { } - - virtual ~Script() { } - - //State update - virtual void update() = 0; - - //Execute specified function - virtual bool execute(const std::string &) = 0; - - //Script sent raw message - virtual void message(char *) = 0; -}; - -extern Script *script; // Global script (temporary? - -#endif - -#endif -- cgit v1.2.3-60-g2f50