From bd0a58997677f4a73a2f5a3c5f4a30835d79c91b Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sun, 27 Aug 2006 16:23:56 +0000 Subject: Introduced Point class to replace the confusing and clumsy usage of std::pair. --- src/gamehandler.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'src/gamehandler.cpp') diff --git a/src/gamehandler.cpp b/src/gamehandler.cpp index 6305f410..eeb49478 100644 --- a/src/gamehandler.cpp +++ b/src/gamehandler.cpp @@ -231,7 +231,7 @@ void GameHandler::sayAround(GameClient &computer, std::string const &text) msg.writeString(text); unsigned speakerMapId = beingPtr->getMapId(); - std::pair speakerXY = beingPtr->getXY(); + Point speakerPosition = beingPtr->getXY(); for (NetComputers::iterator i = clients.begin(), i_end = clients.end(); i != i_end; ++i) @@ -244,10 +244,7 @@ void GameHandler::sayAround(GameClient &computer, std::string const &text) continue; } - std::pair listenerXY = listener->getXY(); - - if (areAround(listenerXY.first, listenerXY.second, - speakerXY.first, speakerXY.second)) + if (speakerPosition.inRangeOf(listener->getXY())) { (*i)->send(msg); } -- cgit v1.2.3-60-g2f50