From a85d2b47912ea32e3ecf77632242fa6f759a0ade Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Sat, 31 Mar 2007 00:01:21 +0000 Subject: Made a start with having monsters spawn using a SpawnArea. --- src/game-server/trigger.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game-server/trigger.hpp') diff --git a/src/game-server/trigger.hpp b/src/game-server/trigger.hpp index c24e73be..d444f75e 100644 --- a/src/game-server/trigger.hpp +++ b/src/game-server/trigger.hpp @@ -54,7 +54,7 @@ class TriggerArea : public Thing /** * Creates a rectangular trigger for a given map. */ - TriggerArea(int, Rectangle const &, TriggerAction *); + TriggerArea(int map, Rectangle const &, TriggerAction *); virtual void update(); private: -- cgit v1.2.3-70-g09d2